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Donkey Kong (SSBU)/Up smash: Difference between revisions
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m (Text replacement - "== ([^=])" to "== $1") |
(→Timing) |
||
Line 54: | Line 54: | ||
|14-15 | |14-15 | ||
|- | |- | ||
!Head and arms intangibility | !Head and lower arms intangibility | ||
|12-15 | |12-15 | ||
|- | |- | ||
Line 66: | Line 66: | ||
|'''Hitboxes''' {{FrameStrip|t=Lag|c=6|e=LagChargeS}}{{FrameStrip|t=Lag|c=7|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=34}}{{FrameStrip|t=Interruptible|c=10}} | |'''Hitboxes''' {{FrameStrip|t=Lag|c=6|e=LagChargeS}}{{FrameStrip|t=Lag|c=7|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=34}}{{FrameStrip|t=Interruptible|c=10}} | ||
|- | |- | ||
|'''Head and arms''' {{FrameStrip|t=Vulnerable|c=11}}{{FrameStrip|t=Intangible|c=4}}{{FrameStrip|t=Vulnerable|c=44}} | |'''Head and lower arms''' {{FrameStrip|t=Vulnerable|c=11}}{{FrameStrip|t=Intangible|c=4}}{{FrameStrip|t=Vulnerable|c=44}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|charge=y|hitbox=y|interruptible=y|vulnerable=y|intangible=y}} | {{FrameIconLegend|lag=y|charge=y|hitbox=y|interruptible=y|vulnerable=y|intangible=y}} |
Revision as of 09:19, May 26, 2022
Overview
Hitboxes
Timing
Charges between | 6-7 |
---|---|
Hitbox | 14-15 |
Head and lower arms intangibility | 12-15 |
Interruptible | 50 |
Animation length | 59 |
Hitboxes | ![]() |
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Head and lower arms | ![]() |
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![]() Lag time |
![]() ![]() Charge interval |
![]() Hitbox |
![]() Vulnerable |
![]() Intangible |
![]() Interruptible |
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