Super Smash Bros. Ultimate

Jigglypuff (SSBU)/Up smash: Difference between revisions

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{{competitive expertise}}
{{competitive expertise}}
==Overview==
==Overview==
An upwards headbutt. Functions as a decent anti air and a kill move at higher percents especially against light characters, but is barley stronger than Jigglypuff's Up tilt and worse than all other headbutt-related Up Smashes due to its sluggish speed, small hitbox, and below average knockback. The sourspot buff in 2.0 at least means it does consistent damage, but it's often considered to be the worst Up Smash in the game.
An upwards headbutt. Functions as a decent anti-air and a kill move at higher percents especially against light characters, but is barley stronger than Jigglypuff's up tilt and worse than all other headbutt-related up smashes. It's often considered to be one of the worst up smashes in the game due to its sluggish speed, small hitbox, and below average knockback


==Update History==
==Update History==

Revision as of 18:38, April 30, 2022

Hitbox visualization showing Jigglypuff's up smash.
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Overview

An upwards headbutt. Functions as a decent anti-air and a kill move at higher percents especially against light characters, but is barley stronger than Jigglypuff's up tilt and worse than all other headbutt-related up smashes. It's often considered to be one of the worst up smashes in the game due to its sluggish speed, small hitbox, and below average knockback

Update History

Super Smash Bros. Ultimate 2.0.0

  • Buff Up smash's sourspot deals more damage, now doing the same damage as the whole move (13% → 15%).

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 15.0% 0 AngleIcon87.png Standard 20 100 0 HitboxTableIcon(False).png 5.0 head 4.5 0.0 0.0 1.0× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Normal (effect) Head (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
1 0 0 15.0% 0 AngleIcon87.png Standard 20 100 0 HitboxTableIcon(False).png 6.0 head 4.5 0.0 0.0 1.0× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Normal (effect) Head (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png

Timing

Charges between 8-9
Hitboxes 16-19
Interruptible 46
Animation length 65
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(LagChargeS).png FrameIcon(LagChargeE).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
Legend (1 square = 1 frame)
Lag
Lag time
ChargeCharge
Charge interval
Hitbox
Hitbox
Interruptibility
Interruptible

Trivia

  • Due to the sourspot getting its damage increased to match the sweetspot in a patch, the smaller hitbox no longer has a purpose.