Donkey Kong (SSB4)/Forward smash: Difference between revisions
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(New Page: {{competitive expertise}} ==Hitboxes== {{SSB4HitboxTableHeader}} {{SSB4HitboxTableRow |id=0 |part=0 |damage=20% |sd=1 |angle=46 |bk=30 |ks=91 |fkv=0 |r=5.7 |bn=0 |xpos=0.0 |ypos=6.4 |...) |
m (Text replacement - "== ([^=])" to "== $1") |
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{{ArticleIcons|ssb4=y}} | |||
[[File:DonkeyKongFSmash.gif|thumb|270px|Hitbox visualization showing Donkey Kong's forward smash.]] | |||
{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | |||
Donkey Kong claps his hands together in front of him. The attack deals slightly more damage when the opponent is hit by the hitbox on the hands rather than on the arms. | |||
==Hitboxes== | ==Hitboxes== | ||
{{SSB4HitboxTableHeader}} | {{SSB4HitboxTableHeader}} | ||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow | ||
|id=0 | |id=0 | ||
|part=0 | |part=0 | ||
|damage=20 | |damage={{ChargedSmashDmgSSB4|20}} | ||
|sd=1 | |sd=1 | ||
|angle=46 | |angle=46 | ||
Line 29: | Line 32: | ||
|id=1 | |id=1 | ||
|part=0 | |part=0 | ||
|damage=19 | |damage={{ChargedSmashDmgSSB4|19}} | ||
|sd=1 | |sd=1 | ||
|angle=361 | |angle=361 | ||
Line 50: | Line 53: | ||
|} | |} | ||
==Timing== | |||
{|class="wikitable" | |||
!Charges between | |||
|14-15 | |||
|- | |||
!Hitboxes | |||
|22-23 | |||
|- | |||
!Arms and head intangible | |||
|20-26 | |||
|- | |||
!Animation length | |||
|54 | |||
|} | |||
{{FrameStripStart}} | |||
|Hitboxes {{FrameStrip|t=Lag|c=14|e=LagChargeS}}{{FrameStrip|t=Lag|c=7|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=31}} | |||
|- | |||
|Arms and head {{FrameStrip|t=Vulnerable|c=19}}{{FrameStrip|t=Intangible|c=7}}{{FrameStrip|t=Vulnerable|c=28}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|charge=y|vulnerable=y|intangible=y}} | |||
{{MvSubNavDonkeyKong|g=SSB4}} | {{MvSubNavDonkeyKong|g=SSB4}} | ||
[[Category:Donkey Kong (SSB4)]] | |||
[[Category:Forward smashes (SSB4)]] |
Latest revision as of 19:55, April 12, 2022
Overview[edit]
Donkey Kong claps his hands together in front of him. The attack deals slightly more damage when the opponent is hit by the hitbox on the hands rather than on the arms.
Hitboxes[edit]
Timing[edit]
Charges between | 14-15 |
---|---|
Hitboxes | 22-23 |
Arms and head intangible | 20-26 |
Animation length | 54 |
Hitboxes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Arms and head |
Lag time |
Charge interval |
Hitbox |
Vulnerable |
Intangible |
|