Captain Falcon (SSB4)/Up throw: Difference between revisions
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m (Text replacement - "== ([^=])" to "== $1") |
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==Throw and Hitbox Data== | ==Throw and Hitbox Data== | ||
===Hitbox=== | |||
{{SSB4HitboxTableHeader|special=y}} | |||
{{SSB4SpecialHitboxTableRow | |||
|id=0 | |||
|part=0 | |||
|damage=4% | |||
|angle=80 | |||
|af=3 | |||
|bk=60 | |||
|ks=100 | |||
|fkv=0 | |||
|r=4.5 | |||
|bn=16 | |||
|xpos=4.8 | |||
|ypos=0.0 | |||
|zpos=0.0 | |||
|clang=f | |||
|type=Hand | |||
|sdi=1.0 | |||
|ff=1.5 | |||
|trip=0 | |||
|sfx=Punch | |||
|slvl=L | |||
}} | |||
|} | |||
===Throw=== | ===Throw=== | ||
{{SSB4ThrowTableHeader}} | {{SSB4ThrowTableHeader}} | ||
{{SSB4ThrowTableRow | {{SSB4ThrowTableRow | ||
Line 41: | Line 66: | ||
|slvl=S | |slvl=S | ||
|sfx=None | |sfx=None | ||
}} | }} | ||
|} | |} |
Latest revision as of 19:44, April 12, 2022
Overview[edit]
Captain Falcon hits the opponent upwards with his wrist. While lacking combo potential, it deals decent damage, and can be used as a last resort kill throw, as it has enough knockback to kill mid-weights at around 160% with rage, should back or forward throws not be able to kill. Otherwise, it is Falcon's least used throw, as it only serves specific utility.
Throw and Hitbox Data[edit]
Hitbox[edit]
Throw[edit]
ID | Damage | Angle | BK | KS | FKV | Bone | FFx | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|
0 | 3% | ![]() |
Forwards | 80 | 110 | 0 | 0 | None | ![]() |
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1 | 3% | ![]() |
Forwards | 60 | 100 | 0 | 0 | None | ![]() |
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Timing[edit]
Invincibility | 1-18 |
---|---|
Hitbox | 12-13 |
Throw Release | 14 |
Animation length | 39 |
Interruptible | 40 |
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![]() Lag time |
![]() Hitbox |
![]() Vulnerable |
![]() Invincible |
![]() ![]() Throw point |
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