Link (SSBU)/Up special: Difference between revisions
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'''{{GameIcon|ssbu}} {{SSBU|4.0.0}}''' | '''{{GameIcon|ssbu}} {{SSBU|4.0.0}}''' | ||
*{{bugfix|Spin Attack's autolink angle knockback has been reduced, no longer launching opponents at an unusual high speed if the move fails to connect.}} | *{{bugfix|Spin Attack's autolink angle knockback has been reduced, no longer launching opponents at an unusual high speed if the move fails to connect.}} | ||
{{clr}} | |||
==Hitboxes== | ==Hitboxes== | ||
===Grounded=== | ===Grounded=== | ||
The hitboxes' damage can be multiplied by up to 1.6× depending on the move's charge, for a maximum of 22.4% with the clean hit. More specifically, their damage output is equal to <code>base damage + 0.6 * (charge frames / 60)</code>. | |||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Clean hit|50}} | {{HitboxTableTitle|Clean hit|50}} | ||
Line 261: | Line 263: | ||
|ks=100 | |ks=100 | ||
|fkv=107 | |fkv=107 | ||
|setweight=t | |||
|r=6.0 | |r=6.0 | ||
|bn=top | |bn=top | ||
Line 307: | Line 310: | ||
|ks=100 | |ks=100 | ||
|fkv=107 | |fkv=107 | ||
|setweight=t | |||
|r=6.0 | |r=6.0 | ||
|bn=top | |bn=top | ||
Line 353: | Line 357: | ||
|ks=100 | |ks=100 | ||
|fkv=71 | |fkv=71 | ||
|setweight=t | |||
|r=6.0 | |r=6.0 | ||
|bn=top | |bn=top | ||
Line 399: | Line 404: | ||
|ks=100 | |ks=100 | ||
|fkv=62 | |fkv=62 | ||
|setweight=t | |||
|r=7.0 | |r=7.0 | ||
|bn=top | |bn=top | ||
Line 528: | Line 534: | ||
{{FrameStrip|t=Lag|c=3|e=LagChargeS}}{{FrameStrip|t=Lag|c=3|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=2|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=5|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=10|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=16|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=37}}{{FrameStrip|t=Interruptible|c=18}} | {{FrameStrip|t=Lag|c=3|e=LagChargeS}}{{FrameStrip|t=Lag|c=3|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=2|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=5|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=10|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=16|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=37}}{{FrameStrip|t=Interruptible|c=18}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
===Aerial=== | ===Aerial=== | ||
The move enables ledge grab from the front starting on frame 15, and from behind starting on frame 34. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Front hits 1-4 | !Front hits 1-4 | ||
Line 548: | Line 556: | ||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y}} | ||
==Parameters== | |||
===Grounded=== | |||
{|class="wikitable" | |||
!Maximum charge time | |||
|60 frames | |||
|- | |||
!Maximum charge damage multiplier | |||
|1.6 | |||
|} | |||
===Aerial=== | |||
The ending attributes apply on frame 48 of the move. | |||
{|class="wikitable" | |||
!Initial vertical speed | |||
|2.4 | |||
|- | |||
![[Gravity]] multiplier | |||
|0.55 | |||
|- | |||
!Additional [[Air acceleration]] | |||
|0.22 (rising)<br>0.01 (ending)<br>0.025 (helpless) | |||
|- | |||
![[Air speed]] multiplier | |||
|0.5 (rising)<br>0.909 (helpless) | |||
|- | |||
!Air speed on ending | |||
|0.8 | |||
|- | |||
!Landing lag | |||
|30 frames | |||
|} | |||
{{MvSubNavLink|g=SSBU}} | {{MvSubNavLink|g=SSBU}} | ||
[[Category:Link (SSBU)]] | [[Category:Link (SSBU)]] | ||
[[Category:Up special moves (SSBU)]] | [[Category:Up special moves (SSBU)]] |
Revision as of 16:04, January 25, 2022
Overview
Update History
- Spin Attack's autolink angle knockback has been reduced, no longer launching opponents at an unusual high speed if the move fails to connect.
Hitboxes
Grounded
The hitboxes' damage can be multiplied by up to 1.6× depending on the move's charge, for a maximum of 22.4% with the clean hit. More specifically, their damage output is equal to base damage + 0.6 * (charge frames / 60)
.
Aerial
Timing
Grounded
Charges between | 3-4 |
---|---|
Hitboxes (clean, late, later, latest) | 7-8, 9-13, 14-23, 24-39 |
Hitboxes (from release) | 4-5, 6-10, 11-20, 21-36 |
Interruptible (from release) | 74 |
Animation length (from release) | 91 |
Aerial
The move enables ledge grab from the front starting on frame 15, and from behind starting on frame 34.
Front hits 1-4 | 8-9, 16-17, 22-23, 31-32 |
---|---|
Back hits | 12-13, 19-20, 26-27, 38-39 |
Final hit (early, mid, late) | 47, 48, 49 |
Animation length | 91 |
Lag time |
Hitbox |
Hitbox change |
Interruptible |
Parameters
Grounded
Maximum charge time | 60 frames |
---|---|
Maximum charge damage multiplier | 1.6 |
Aerial
The ending attributes apply on frame 48 of the move.
Initial vertical speed | 2.4 |
---|---|
Gravity multiplier | 0.55 |
Additional Air acceleration | 0.22 (rising) 0.01 (ending) 0.025 (helpless) |
Air speed multiplier | 0.5 (rising) 0.909 (helpless) |
Air speed on ending | 0.8 |
Landing lag | 30 frames |
|