Mario (SSBU)/Neutral special: Difference between revisions
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|sd=-2.5 | |sd=-2.5 | ||
|angle=361 | |angle=361 | ||
|af=1 | |||
|bk=35 | |bk=35 | ||
|ks=20 | |ks=20 | ||
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|sd=-2.5 | |sd=-2.5 | ||
|angle=361 | |angle=361 | ||
|af=1 | |||
|bk=28 | |bk=28 | ||
|ks=15 | |ks=15 | ||
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|sd=-2.0 | |sd=-2.0 | ||
|angle=361 | |angle=361 | ||
|af=1 | |||
|bk=22 | |bk=22 | ||
|ks=10 | |ks=10 |
Revision as of 15:13, January 21, 2022
Overview
Update History
Fireball deals less shield damage (0 (all) → -2.5 (clean, late)/-2.0 (latest)).
Hitboxes
Timing
Clean hit | 17-21 |
---|---|
Late hit | 22-46 |
Latest hit | 47-86 |
Interruptible | 50 |
Animation length | 63 |
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![]() Lag time |
![]() Hitbox |
![]() ![]() Hitbox change |
![]() ![]() Prop event |
![]() Interruptible |
Fireball parameters
Lifetime | 70 frames |
---|---|
Initial speed | 1.4 |
Initial angle | -10° |
Gravity | 0.1 |
Speed multiplier after bounce | 0.97 |
Minimum vertical speed after bounce | 1.4 |
Maximum vertical speed after bounce | 1.6 |
Number of bounces before disappearing | 7 |
Maximum wall angle to bounce off | 60° |
Can pierce opponents? | No |
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