Mario (SSBU)/Up special: Difference between revisions
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==Timing== | ==Timing== | ||
The move changes direction on frame 3 if reversed, and can grab ledges from both sides starting on frame | The move changes direction on frame 3 if reversed, and can grab ledges from both sides starting on frame 14. | ||
{|class="wikitable" | {|class="wikitable" |
Revision as of 11:48, September 13, 2021
Overview
Hitboxes
Timing
The move changes direction on frame 3 if reversed, and can grab ledges from both sides starting on frame 14.
Intangibility | 3-6 |
---|---|
Hit 1 | 3-6 |
Hits 2-6 | 7-16 |
Hit 7 | 17-18 |
Animation length | 37 |
Lag time |
Hitbox |
Hitbox change |
Vulnerable |
Intangible |
Parameters
Stick sensitivity to reverse | 0.3 |
---|---|
Stick sensitivity to angle | 0.5 |
Maximum angle deviation | 12° |
Grounded height multiplier | 1.1 |
Aerial height multiplier | 1.08 |
Air speed multiplier on startup | 0.67 |
Helplessness air speed multiplier | 0.6 |
Landing lag | 30 frames |
Chance of Cappy appearing | 30% |
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