[dismiss]
Welcome to SmashWiki! Log in or create an account and join the community, and don't forget to read this first! |
Notices |
---|
The Skill parameter has been removed from Smasher infoboxes, and in its place are the new "Best historical ranking" and "Best tournament result" parameters. SmashWiki needs help adding these new parameters to Smasher infoboxes, refer to the guidelines here for what should be included in these new parameters. |
When adding results to Smasher pages, include each tournament's entrant number in addition to the player's placement, and use the {{Trn}} template with the matching game specified. Please also fix old results on Smasher pages that do not abide to this standard. Refer to our Smasher article guidelines to see how results tables should be formatted. |
Check out our project page for ongoing projects that SmashWiki needs help with. |
Mario (SSBU)/Up special: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Raul Retana (talk | contribs) mNo edit summary |
No edit summary |
||
Line 197: | Line 197: | ||
==Timing== | ==Timing== | ||
The move changes direction on frame 3 if reversed, and can grab ledges from both sides starting on frame 13. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Intangibility | !Intangibility | ||
Line 221: | Line 222: | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|intangible=y|vulnerable=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|intangible=y|vulnerable=y}} | ||
==Parameters== | |||
{|class="wikitable" | |||
!Stick sensitivity to reverse | |||
|0.3 | |||
|- | |||
!Stick sensitivity to angle | |||
|0.5 | |||
|- | |||
!Maximum angle deviation | |||
|12° | |||
|- | |||
!Grounded height multiplier | |||
|1.1 | |||
|- | |||
!Aerial height multiplier | |||
|1.08 | |||
|- | |||
!Air speed multiplier on aerial startup | |||
|0.67 | |||
|- | |||
!Helplessness air speed multiplier | |||
|0.6 | |||
|- | |||
!Landing lag | |||
|30 frames | |||
|- | |||
!Chance of Cappy appearing | |||
|30% | |||
|} | |||
{{MvSubNavMario|g=SSBU}} | {{MvSubNavMario|g=SSBU}} |
Revision as of 11:09, September 13, 2021
Overview
Hitboxes
Timing
The move changes direction on frame 3 if reversed, and can grab ledges from both sides starting on frame 13.
Intangibility | 3-6 |
---|---|
Hit 1 | 3-6 |
Hits 2-6 | 7-16 |
Hit 7 | 17-18 |
Animation length | 37 |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() Lag time |
![]() Hitbox |
![]() ![]() Hitbox change |
![]() Vulnerable |
![]() Intangible |
Parameters
Stick sensitivity to reverse | 0.3 |
---|---|
Stick sensitivity to angle | 0.5 |
Maximum angle deviation | 12° |
Grounded height multiplier | 1.1 |
Aerial height multiplier | 1.08 |
Air speed multiplier on aerial startup | 0.67 |
Helplessness air speed multiplier | 0.6 |
Landing lag | 30 frames |
Chance of Cappy appearing | 30% |
|