Mario (SSBU)/Neutral special: Difference between revisions
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(Information from here: https://docs.google.com/spreadsheets/d/1rwDPL1jhE-KuEbbcBkkTb44z1smJp9rYme_xb4BIJTk/edit#gid=827434936) |
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Line 101: | Line 101: | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y|prop=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y|prop=y}} | ||
==Fireball parameters== | |||
{|class="wikitable" | |||
!Lifetime | |||
|70 frames | |||
|- | |||
!Initial speed | |||
|1.4 | |||
|- | |||
!Initial angle | |||
|<nowiki>-</nowiki>10° | |||
|- | |||
!Gravity | |||
|0.1 | |||
|- | |||
!Speed multiplier after bounce | |||
|0.97 | |||
|- | |||
!Minimum vertical speed after bounce | |||
|1.4 | |||
|- | |||
!Maximum vertical speed after bounce | |||
|1.6 | |||
|- | |||
!Number of bounces before disappearing | |||
|7 | |||
|- | |||
!Maximum wall angle to bounce off | |||
|60° | |||
|- | |||
!Can pierce opponents? | |||
|No | |||
|} | |||
{{MvSubNavMario|g=SSBU}} | {{MvSubNavMario|g=SSBU}} |
Revision as of 09:30, September 13, 2021
Overview
Update History
- Fireball deals less shield damage (0 (all) → -2.5 (clean, late)/-2.0 (latest)).
Hitboxes
Timing
Clean hit | 17-21 |
---|---|
Late hit | 22-46 |
Latest hit | 47-86 |
Interruptible | 50 |
Animation length | 63 |
Lag time |
Hitbox |
Hitbox change |
Prop event |
Interruptible |
Fireball parameters
Lifetime | 70 frames |
---|---|
Initial speed | 1.4 |
Initial angle | -10° |
Gravity | 0.1 |
Speed multiplier after bounce | 0.97 |
Minimum vertical speed after bounce | 1.4 |
Maximum vertical speed after bounce | 1.6 |
Number of bounces before disappearing | 7 |
Maximum wall angle to bounce off | 60° |
Can pierce opponents? | No |
|