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Character Roll Call: Difference between revisions
m (Text replacement - "Single Player Modes" to "Single-player modes") |
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|{{CharHead|Mario|SSBB|hsize=20px}}||{{SSBBMusicLink|Super Mario Bros.|Title/Ending (Super Mario World)}} | |{{CharHead|Mario|SSBB|hsize=20px}}||{{SSBBMusicLink|Super Mario Bros.|Title/Ending (Super Mario World)}} | ||
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|{{CharHead| | |{{CharHead|Donkey Kong|SSBB|hsize=20px}} | ||
| | |||
|- | |||
|{{CharHead|Link|SSBB|hsize=20px}}||{{SSBBMusicLink|The Legend of Zelda|Tal Tal Heights}} | |||
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|{{CharHead| | |{{CharHead|Samus|SSBB|hsize=20px}}/{{CharHead|Zero Suit Samus|SSBB|hsize=20px}}||{{SSBBMusicLink|Metroid|Ending (Metroid)}} | ||
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|{{CharHead| | |{{CharHead|Kirby|SSBB|hsize=20px}}||{{SSBBMusicLink|Kirby|Butter Building}} | ||
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|{{CharHead| | |{{CharHead|Fox|SSBB|hsize=20px}}||{{SSBBMusicLink|Star Fox|Main Theme (Star Fox)}} | ||
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|{{CharHead| | |{{CharHead|Pikachu|SSBB|hsize=20px}}||{{SSBBMusicLink|Pokémon|Pokémon Center}} | ||
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|{{CharHead|Marth|SSBB|hsize=20px}}||{{SSBBMusicLink|Super Smash Bros.|Fire Emblem (Melee)}} | |||
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|{{CharHead| | |{{CharHead|Mr. Game & Watch|SSBB|hsize=20px}}||{{SSBBMusicLink|Nintendo|Flat Zone 2}} | ||
|- | |- | ||
|{{CharHead| | |{{CharHead|Luigi|SSBB|hsize=20px}}||{{SSBBMusicLink|Super Mario Bros.|Luigi's Mansion Theme}} | ||
|- | |- | ||
|{{CharHead| | |{{CharHead|Diddy Kong|SSBB|hsize=20px}} | ||
|{{SSBBMusicLink|Donkey Kong|King K. Rool / Ship Deck 2}} | |||
|- | |- | ||
|{{CharHead|Zelda|SSBB|hsize=20px}}/{{CharHead|Sheik|SSBB|hsize=20px}}||{{SSBBMusicLink|The Legend of Zelda|Ocarina of Time Medley}} | |{{CharHead|Zelda|SSBB|hsize=20px}}/{{CharHead|Sheik|SSBB|hsize=20px}}||{{SSBBMusicLink|The Legend of Zelda|Ocarina of Time Medley}} | ||
|- | |- | ||
|{{CharHead| | |{{CharHead|Pit|SSBB|hsize=20px}}||{{SSBBMusicLink|Kid Icarus|Title (Kid Icarus)}} | ||
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|{{CharHead| | |{{CharHead|Meta Knight|SSBB|hsize=20px}}||{{SSBBMusicLink|Kirby|Meta Knight's Revenge}} | ||
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|{{CharHead| | |{{CharHead|Falco|SSBB|hsize=20px}}||{{SSBBMusicLink|Star Fox|Main Theme (Star Fox 64)}} | ||
|- | |- | ||
|{{CharHead| | |{{CharHead|Pokémon Trainer|SSBB|hsize=20px}}||{{SSBBMusicLink|Pokémon|Road to Viridian City (From Pallet Town / Pewter City)}} | ||
|- | |- | ||
|{{CharHead| | |{{CharHead|Ike|SSBB|hsize=20px}}||{{SSBBMusicLink|Fire Emblem|Victory is Near}} | ||
|- | |- | ||
|{{CharHead| | |{{CharHead|Snake|SSBB|hsize=20px}}||{{SSBBMusicLink|Metal Gear|Calling to the Night}} | ||
|- | |- | ||
|{{CharHead| | |{{CharHead|Peach|SSBB|hsize=20px}}||{{SSBBMusicLink|Super Mario Bros.|Title/Ending (Super Mario World)}} | ||
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|{{CharHead| | |{{CharHead|Yoshi|SSBB|hsize=20px}}||{{SSBBMusicLink|Yoshi|Ending (Yoshi's Story)}} | ||
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|{{CharHead| | |{{CharHead|Ganondorf|SSBB|hsize=20px}}||{{SSBBMusicLink|The Legend of Zelda|Gerudo Valley}} | ||
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|{{CharHead| | |{{CharHead|Ice Climbers|SSBB|hsize=20px}}||{{SSBBMusicLink|Nintendo|Ice Climber}} | ||
|- | |- | ||
|{{CharHead| | |{{CharHead|King Dedede|SSBB|hsize=20px}}||{{SSBBMusicLink|Kirby|King Dedede's Theme}} | ||
|- | |- | ||
|{{CharHead|Wolf|SSBB|hsize=20px}}||{{SSBBMusicLink|Star Fox|Star Wolf}} | |{{CharHead|Wolf|SSBB|hsize=20px}}||{{SSBBMusicLink|Star Fox|Star Wolf}} | ||
|- | |- | ||
|{{CharHead| | |{{CharHead|Lucario|SSBB|hsize=20px}}||{{SSBBMusicLink|Pokémon|Team Galactic Battle!}} | ||
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|{{CharHead| | |{{CharHead|Ness|SSBB|hsize=20px}}||{{SSBBMusicLink|EarthBound|Snowman}} | ||
|- | |- | ||
|{{CharHead| | |{{CharHead|Sonic|SSBB|hsize=20px}}||{{SSBBMusicLink|Sonic The Hedgehog|Seven Rings in Hand}} | ||
|- | |- | ||
|{{CharHead| | |{{CharHead|Bowser|SSBB|hsize=20px}}||{{SSBBMusicLink|Super Smash Bros.|Giga Bowser (Melee)}} | ||
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|{{CharHead| | |{{CharHead|Wario|SSBB|hsize=20px}}||{{SSBBMusicLink|WarioWare, Inc.|WarioWare, Inc. Medley}} | ||
|- | |- | ||
|{{CharHead| | |{{CharHead|Toon Link|SSBB|hsize=20px}}||{{SSBBMusicLink|The Legend of Zelda|Village of the Blue Maiden}} | ||
|- | |- | ||
|{{CharHead| | |{{CharHead|R.O.B.|SSBB|hsize=20px}}||{{SSBBMusicLink|Nintendo|Gyromite}} | ||
|- | |- | ||
|{{CharHead| | |{{CharHead|Olimar|SSBB|hsize=20px}}||{{SSBBMusicLink|Pikmin|Stage Clear / Title (Pikmin)}} | ||
|- | |- | ||
|{{CharHead| | |{{CharHead|Captain Falcon|SSBB|hsize=20px}}||{{SSBBMusicLink|F-Zero|Fire Field}} | ||
|- | |- | ||
|{{CharHead| | |{{CharHead|Jigglypuff|SSBB|hsize=20px}}||{{SSBBMusicLink|Pokémon|Road to Viridian City (From Pallet Town / Pewter City)}} | ||
|- | |- | ||
|{{CharHead| | |{{CharHead|Lucas|SSBB|hsize=20px}}||{{SSBBMusicLink|EarthBound|Mother 3 Love Theme}} | ||
|} | |} | ||
Revision as of 20:52, August 31, 2021
The Character Roll Call (キャラクターロール, Character Roll) is an ending sequence used in Super Smash Bros. Brawl based on the shooting feature of Super Smash Bros. and Super Smash Bros. Melee's credits. However, unlike the previously mentioned credits, the Character Roll Call displays the character cast instead of the staff credits and voice actors. It is played after the successful completion of Classic Mode or All-Star Mode. The main idea is to shoot the panels of characters, Assist Trophies, character items (i.e. Bob-omb, Hothead, Mr. Saturn and Sandbag), Pokémon (which appear from Poké Ball) and trophies the player has unlocked or collected. Once a panel is hit, it flips and coins disperse from the panel. At the end, the total screen appears indicating how many panels were hit out of the total amount of panels shown, followed by how many coins the player has earned.
Hitting the panels rewards the shooter with two points, while hitting the name of the panel rewards only one point. No unlockables can be achieved with this feature. The higher the difficulty level, the more coins are earned per panel.
On record, no person has claimed to have struck every target on a full Character Roll Call in Brawl due to the sheer amount of trophies on-screen at one time.
Music
A different music track will play based on the character the player was using. These themes usually are themes from the end of a game or else a personal theme.
Trivia
- Despite being a character item, the Unira isn't listed within the Roll Call.