Ivysaur (SSBU)/Neutral special: Difference between revisions
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(more accurate representation of the shots) |
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Line 289: | Line 289: | ||
|37 | |37 | ||
|- | |- | ||
!Interruptible | !Interruptible (ground, air) | ||
| | |80, 67 | ||
|- | |- | ||
!Animation length | !Animation length | ||
Line 301: | Line 301: | ||
|- | |- | ||
!First loop frame | !First loop frame | ||
| | |13 | ||
|- | |- | ||
!Looping shot | !Looping shot | ||
Line 310: | Line 310: | ||
|- | |- | ||
!Final shot | !Final shot | ||
|[loops * 6 | |[11 + [loops * 6] | ||
|- | |- | ||
!Interruptible | !Interruptible (ground) | ||
|[loops * 6 + | |12 + [loops * 6] + 45 | ||
|- | |||
!Interruptible (air) | |||
|[12 + [loops * 6] + 32 | |||
|- | |- | ||
!Animation length | !Animation length | ||
|[loops * 6 + | |[12 + [loops * 6] + 59 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
|''' | |'''Grounded''' ||{{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=4|e=LagLoopS}}{{FrameStrip|t=Hitbox|c=6|e=HitboxLoopS|s=HitboxLoopE}}{{FrameStrip|t=Lag|c=44|s=LagLoopE}}{{FrameStrip|t=Interruptible|c=15}} | ||
|- | |||
|'''Aerial''' ||{{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=4|e=LagLoopS}}{{FrameStrip|t=Hitbox|c=6|e=HitboxLoopS|s=HitboxLoopE}}{{FrameStrip|t=Lag|c=31|s=LagLoopE}}{{FrameStrip|t=Interruptible|c=28}} | |||
|- | |- | ||
|'''Looping shot''' ||{{FrameStrip|t=Blank|c=12}}{{FrameStrip|t=Hitbox|c=3|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=5|s=HitboxChangeE}}{{FrameStrip|t=Blank|c= | |'''Looping shot''' ||{{FrameStrip|t=Blank|c=12}}{{FrameStrip|t=Hitbox|c=3|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=5|s=HitboxChangeE}}{{FrameStrip|t=Blank|c=57}} | ||
|- | |- | ||
|'''Final shot''' ||{{FrameStrip|t=Blank|c=18}}{{FrameStrip|t=Hitbox|c=8}}{{FrameStrip|t=Blank|c= | |'''Final shot''' ||{{FrameStrip|t=Blank|c=18}}{{FrameStrip|t=Hitbox|c=8}}{{FrameStrip|t=Blank|c=51}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Revision as of 09:28, May 17, 2021
Ivysaur neutral special hitbox visualizations. | ||||
---|---|---|---|---|
Grounded | Aerial | |||
Overview
Update History
- Bullet Seed's hits connect more reliably.
Hitboxes
Timing
Ivysaur will fire between 4 and 10 looping shots, followed by the finishing shot. Looping shots are clean on 1-3 and late on 4-8 of their lives.
Minimum duration
Launching hit | 7-8 |
---|---|
Looping shot | 13, 19, 25, 31 |
Final shot | 37 |
Interruptible (ground, air) | 80, 67 |
Animation length | 94 |
In general
Launching hit | 7-8 |
---|---|
First loop frame | 13 |
Looping shot | 13, 19, 25, 31, [37, 43, 49, 55, 61, 67] |
Last loop frame | 17 |
Final shot | [11 + [loops * 6] |
Interruptible (ground) | 12 + [loops * 6] + 45 |
Interruptible (air) | [12 + [loops * 6] + 32 |
Animation length | [12 + [loops * 6] + 59 |
Grounded | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Aerial | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Looping shot | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Final shot |
Lag time |
Hitbox |
Hitbox change |
Loop point |
Prop event |
Interruptible |
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