Bowser Jr. (SSB4)/Up throw: Difference between revisions
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(New Page: {{ArticleIcons|ssb4=y}} ==Overview== Bowser Jr. throws the opponent while spinning in a circle once, sending them upwards and very slightly behind Bowser Jr. The attack deals 7...) |
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{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
[[File:BowserJrThrowUp.gif|thumb|270px|Hitbox visualization showing Bowser Jr.'s up throw.]] | |||
==Overview== | ==Overview== | ||
Bowser Jr. throws the opponent while spinning in a circle once, sending them upwards and very slightly behind Bowser Jr. The attack deals 7% damage, the lowest out of all his throws, and the endlag is too high for the throw to be useful for any following up. It does possess somewhat strong knockback like the rest of his throws, being able to kill at ~170% on midweights with rage. Otherwise, it does not see much use at all, due to its low utility overall and the lack of a good grab. | |||
{{ | ==Throw Data== | ||
{{SSB4ThrowTableHeader}} | |||
{{SSB4ThrowTableRow | |||
|id=0 | |||
|damage=7% | |||
|angle=80 | |||
|af=3 | |||
|bk=55 | |||
|ks=85 | |||
|fkv=0 | |||
|bn=0 | |||
|noff=t | |||
|type=Throwing | |||
|sfx=None | |||
|slvl=S | |||
}} | |||
{{SSB4ThrowTableRow | |||
|id=1 | |||
|damage=3% | |||
|angle=361 | |||
|af=3 | |||
|bk=40 | |||
|ks=100 | |||
|fkv=0 | |||
|noff=t | |||
|bn=0 | |||
|type=Throwing | |||
|sfx=None | |||
|slvl=S | |||
}} | |||
|} | |||
==Timing== | |||
The speed of this throw depends on the opponent's [[weight]]. | |||
{{SSB4WeightBasedTableHeader}} | |||
|- | |||
!Invincible | |||
|1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||'''1-18'''||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18 | |||
{{SSB4WeightBasedFrameRow|Throw|18|49}} | |||
{{SSB4WeightBasedFrameRow|Interruptible|45|49}} | |||
{{SSB4WeightBasedFrameRow|Animation length|49|49}} | |||
|} | |||
{{FrameStripStart}} | |||
|rowspan=2|'''Min (Jigglypuff)''' {{FrameStrip|t=Lag|c=14|e=LagThrowS}}{{FrameStrip|t=Lag|c=22|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=4}}{{FrameStrip|t=Blank|c=16}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=22}}{{FrameStrip|t=Blank|c=16}} | |||
|- | |||
|rowspan=2|'''Baseline''' {{FrameStrip|t=Lag|c=17|e=LagThrowS}}{{FrameStrip|t=Lag|c=27|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=5}}{{FrameStrip|t=Blank|c=7}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=31}}{{FrameStrip|t=Blank|c=7}} | |||
|- | |||
|rowspan=2|'''Max (Bowser)''' {{FrameStrip|t=Lag|c=19|e=LagThrowS}}{{FrameStrip|t=Lag|c=32|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=5}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=38}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|throw=y|vulnerable=y|invincible=y|interruptible=y}} | |||
{{MvSubNavBowserJr|g=SSB4}} | {{MvSubNavBowserJr|g=SSB4}} | ||
[[Category:Bowser Jr. (SSB4)]] | [[Category:Bowser Jr. (SSB4)]] | ||
[[Category:Up throws (SSB4)]] | [[Category:Up throws (SSB4)]] | ||
[[Category:Normal attacks (SSB4)]] | [[Category:Normal attacks (SSB4)]] |
Latest revision as of 07:42, May 12, 2021
Overview[edit]
Bowser Jr. throws the opponent while spinning in a circle once, sending them upwards and very slightly behind Bowser Jr. The attack deals 7% damage, the lowest out of all his throws, and the endlag is too high for the throw to be useful for any following up. It does possess somewhat strong knockback like the rest of his throws, being able to kill at ~170% on midweights with rage. Otherwise, it does not see much use at all, due to its low utility overall and the lack of a good grab.
Throw Data[edit]
ID | Damage | Angle | BK | KS | FKV | Bone | FFx | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|
0 | 7% | Forwards | 55 | 85 | 0 | 0 | None | None | |||
1 | 3% | Forwards | 40 | 100 | 0 | 0 | None | None |
Timing[edit]
The speed of this throw depends on the opponent's weight.
※ | ||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Invincible | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 |
Throw | 15.05 | 15.61 | 15.7 | 15.88 | 16.07 | 16.16 | 16.25 | 16.34 | 16.53 | 16.62 | 16.99 | 17.08 | 17.17 | 17.36 | 17.45 | 17.54 | 17.63 | 17.72 | 17.82 | 17.91 | 18 | 18.18 | 18.28 | 18.37 | 18.55 | 18.64 | 18.74 | 19.2 | 19.47 | 19.75 | 20.03 | 20.76 |
Interruptible | 37.37 | 38.8 | 39.04 | 39.52 | 40 | 40.23 | 40.47 | 40.71 | 41.19 | 41.43 | 42.38 | 42.62 | 42.86 | 43.33 | 43.57 | 43.81 | 44.05 | 44.29 | 44.52 | 44.76 | 45 | 45.48 | 45.72 | 45.95 | 46.43 | 46.67 | 46.91 | 48.1 | 48.81 | 49.53 | 50.24 | 52.15 |
Animation length | 40.68 | 42.24 | 42.5 | 43.02 | 43.54 | 43.8 | 44.06 | 44.32 | 44.84 | 45.1 | 46.14 | 46.4 | 46.66 | 47.18 | 47.44 | 47.7 | 47.96 | 48.22 | 48.48 | 48.74 | 49 | 49.52 | 49.78 | 50.04 | 50.56 | 50.82 | 51.08 | 52.38 | 53.16 | 53.94 | 54.72 | 56.8 |
Min (Jigglypuff) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Baseline | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Max (Bowser) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Lag time |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|