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Captain Falcon (SSBM)/Grab: Difference between revisions
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==Overview== | ==Overview== | ||
Captain Falcon grabs the opponent. The grabboxes appears for 2 frames, and has noticeable amount of lag. The grabbox is active on frame 7. | |||
==Hitboxes== | ==Hitboxes== | ||
===Standing grab=== | ===Standing grab=== | ||
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}} | }} | ||
|} | |} | ||
===Dash grab=== | ===Dash grab=== | ||
{{MeleeHitboxTableHeader}} | {{MeleeHitboxTableHeader}} |
Latest revision as of 21:25, February 25, 2021
Overview[edit]
Captain Falcon grabs the opponent. The grabboxes appears for 2 frames, and has noticeable amount of lag. The grabbox is active on frame 7.
Hitboxes[edit]
Standing grab[edit]
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Rebound | Effect | G | A | Sound | ||
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0 | 0 | 0% | 0 | ![]() |
0 | 100 | 0 | 3.906 | 0 | 0.0 | 10.9368 | 7.0308 | ![]() |
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1 | 0 | 0% | 0 | ![]() |
0 | 100 | 0 | 3.906 | 0 | 0.0 | 10.9368 | 2.3436 | ![]() |
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Dash grab[edit]
Timing[edit]
Standing grab[edit]
Grab | 7-8 |
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Animation length | 30 |
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Dash grab[edit]
Grab | 11-12 |
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Animation length | 40 |
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![]() Lag time |
![]() Grab |
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