Pac-Man (SSB4)/Up throw: Difference between revisions
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Pac-Man hurls the opponent upwards at a nearly 90° angle, dealing 5%. It is the weakest of Pac-Man's throws damage-wise. While it may not seem to be very useful, it can be used as a last resort kill throw at about 200% with rage. | Pac-Man hurls the opponent upwards at a nearly 90° angle, dealing 5%. It is the weakest of Pac-Man's throws damage-wise. While it may not seem to be very useful, it can be used as a last resort kill throw at about 200% with rage. | ||
== | ==Throw data== | ||
{{ | {{SSB4ThrowTableHeader}} | ||
{| | {{SSB4ThrowTableRow | ||
|id=0 | |||
|damage=5% | |||
|af=3 | |||
|angle=89 | |||
|bk=60 | |||
|ks=100 | |||
|fkv=0 | |||
|bn=0 | |||
|noff=true | |||
|trip=0 | |||
|type=Throwing | |||
|effect=Normal | |||
|slvl=S | |||
|sfx=None | |||
}} | |||
{{SSB4ThrowTableRow | |||
|id=1 | |||
|damage=3% | |||
|af=3 | |||
|angle=361 | |||
|bk=40 | |||
|ks=100 | |||
|fkv=0 | |||
|bn=0 | |||
|noff=true | |||
|trip=0 | |||
|type=Throwing | |||
|effect=Normal | |||
|slvl=S | |||
|sfx=None | |||
}} | |||
|} | |||
==Timing== | |||
The speed of this throw depends on the opponent's [[weight]]. | |||
{{SSB4WeightBasedTableHeader}} | |||
|- | |- | ||
| | !Invincible | ||
|1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||'''1-18'''||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18 | |||
{{SSB4WeightBasedFrameRow|Throw|18|47}} | |||
{{SSB4WeightBasedFrameRow|Interruptible|45|47}} | |||
{{SSB4WeightBasedFrameRow|Animation length|47|47}} | |||
|} | |} | ||
{{FrameStripStart}} | |||
|rowspan=2|'''Min (Jigglypuff)''' {{FrameStrip|t=Lag|c=13|e=LagThrowS}}{{FrameStrip|t=Lag|c=23|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=2}}{{FrameStrip|t=Blank|c=16}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=20}}{{FrameStrip|t=Blank|c=16}} | |||
|- | |||
|rowspan=2|'''Baseline''' {{FrameStrip|t=Lag|c=17|e=LagThrowS}}{{FrameStrip|t=Lag|c=27|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=3}}{{FrameStrip|t=Blank|c=7}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=29}}{{FrameStrip|t=Blank|c=7}} | |||
|- | |||
|rowspan=2|'''Max (Bowser)''' {{FrameStrip|t=Lag|c=19|e=LagThrowS}}{{FrameStrip|t=Lag|c=32|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=3}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=36}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|throw=y|vulnerable=y|invincible=y|interruptible=y}} | |||
{{MvSubNavPac-Man|g=SSB4}} | {{MvSubNavPac-Man|g=SSB4}} | ||
[[Category:Pac-Man (SSB4)]] | [[Category:Pac-Man (SSB4)]] | ||
[[Category:Up throws (SSB4)]] | [[Category:Up throws (SSB4)]] |
Latest revision as of 08:40, December 22, 2020
Overview[edit]
Pac-Man hurls the opponent upwards at a nearly 90° angle, dealing 5%. It is the weakest of Pac-Man's throws damage-wise. While it may not seem to be very useful, it can be used as a last resort kill throw at about 200% with rage.
Throw data[edit]
ID | Damage | Angle | BK | KS | FKV | Bone | FFx | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|
0 | 5% | Forwards | 60 | 100 | 0 | 0 | None | None | |||
1 | 3% | Forwards | 40 | 100 | 0 | 0 | None | None |
Timing[edit]
The speed of this throw depends on the opponent's weight.
※ | ||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Invincible | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 |
Throw | 14.93 | 15.5 | 15.6 | 15.79 | 15.98 | 16.08 | 16.17 | 16.27 | 16.46 | 16.56 | 16.94 | 17.04 | 17.14 | 17.33 | 17.42 | 17.52 | 17.62 | 17.71 | 17.81 | 17.9 | 18 | 18.19 | 18.29 | 18.38 | 18.58 | 18.67 | 18.77 | 19.25 | 19.54 | 19.83 | 20.11 | 20.88 |
Interruptible | 37.04 | 38.53 | 38.78 | 39.28 | 39.78 | 40.03 | 40.27 | 40.52 | 41.02 | 41.27 | 42.26 | 42.51 | 42.76 | 43.26 | 43.51 | 43.76 | 44.01 | 44.25 | 44.5 | 44.75 | 45 | 45.5 | 45.75 | 45.99 | 46.49 | 46.74 | 46.99 | 48.23 | 48.98 | 49.73 | 50.47 | 52.46 |
Animation length | 38.68 | 40.24 | 40.5 | 41.02 | 41.54 | 41.8 | 42.06 | 42.32 | 42.84 | 43.1 | 44.14 | 44.4 | 44.66 | 45.18 | 45.44 | 45.7 | 45.96 | 46.22 | 46.48 | 46.74 | 47 | 47.52 | 47.78 | 48.04 | 48.56 | 48.82 | 49.08 | 50.38 | 51.16 | 51.94 | 52.72 | 54.8 |
Min (Jigglypuff) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Baseline | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Max (Bowser) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Lag time |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|