Pac-Man (SSB4)/Back throw: Difference between revisions
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Pac-Man spins the opponent 540° before releasing them. It is Pac-Man's most reliable kill throw, killing at the ledge at about 170% without rage. It also has the highest damage output of all of Pac-Man's grabs, dealing 11%. | Pac-Man spins the opponent 540° before releasing them. It is Pac-Man's most reliable kill throw, killing at the ledge at about 170% without rage. It also has the highest damage output of all of Pac-Man's grabs, dealing 11%. | ||
== | ==Throw data== | ||
{{ | {{SSB4ThrowTableHeader}} | ||
{| | {{SSB4ThrowTableRow | ||
|id=0 | |||
|damage=11% | |||
|af=3 | |||
|angle=45 | |||
|bk=70 | |||
|ks=61 | |||
|fkv=0 | |||
|bn=0 | |||
|noff=true | |||
|trip=0 | |||
|type=Throwing | |||
|effect=Normal | |||
|slvl=S | |||
|sfx=None | |||
}} | |||
{{SSB4ThrowTableRow | |||
|id=1 | |||
|damage=3% | |||
|af=3 | |||
|angle=361 | |||
|bk=40 | |||
|ks=100 | |||
|fkv=0 | |||
|bn=0 | |||
|noff=true | |||
|trip=0 | |||
|type=Throwing | |||
|effect=Normal | |||
|slvl=S | |||
|sfx=None | |||
}} | |||
|} | |||
==Timing== | |||
The speed of this throw depends on the opponent's [[weight]]. | |||
{{SSB4WeightBasedTableHeader}} | |||
|- | |- | ||
| | !Invincible | ||
|1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||'''1-18'''||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18 | |||
{{SSB4WeightBasedFrameRow|Throw|29|85}} | |||
{{SSB4WeightBasedFrameRow|Interruptible|72|85}} | |||
{{SSB4WeightBasedFrameRow|Animation length|85|85}} | |||
|} | |} | ||
{{FrameStripStart}} | |||
|rowspan=2|'''Min (Jigglypuff)''' {{FrameStrip|t=Lag|c=25|e=LagThrowS}}{{FrameStrip|t=Lag|c=38|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=13}}{{FrameStrip|t=Blank|c=16}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=58}}{{FrameStrip|t=Blank|c=16}} | |||
|- | |||
|rowspan=2|'''Baseline''' {{FrameStrip|t=Lag|c=28|e=LagThrowS}}{{FrameStrip|t=Lag|c=43|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=14}}{{FrameStrip|t=Blank|c=7}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=67}}{{FrameStrip|t=Blank|c=7}} | |||
|- | |||
|rowspan=2|'''Max (Bowser)''' {{FrameStrip|t=Lag|c=30|e=LagThrowS}}{{FrameStrip|t=Lag|c=47|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=15}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=74}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|throw=y|vulnerable=y|invincible=y|interruptible=y}} | |||
{{MvSubNavPac-Man|g=SSB4}} | {{MvSubNavPac-Man|g=SSB4}} | ||
[[Category:Pac-Man (SSB4)]] | [[Category:Pac-Man (SSB4)]] | ||
[[Category:Back throws (SSB4)]] | [[Category:Back throws (SSB4)]] |
Revision as of 08:36, December 22, 2020
Overview
Pac-Man spins the opponent 540° before releasing them. It is Pac-Man's most reliable kill throw, killing at the ledge at about 170% without rage. It also has the highest damage output of all of Pac-Man's grabs, dealing 11%.
Throw data
ID | Damage | Angle | BK | KS | FKV | Bone | FFx | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|
0 | 11% | Forwards | 70 | 61 | 0 | 0 | None | None | |||
1 | 3% | Forwards | 40 | 100 | 0 | 0 | None | None |
Timing
The speed of this throw depends on the opponent's weight.
※ | ||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Invincible | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 |
Throw | 26.23 | 26.75 | 26.83 | 27.01 | 27.18 | 27.27 | 27.35 | 27.44 | 27.61 | 27.7 | 28.05 | 28.13 | 28.22 | 28.39 | 28.48 | 28.57 | 28.65 | 28.74 | 28.83 | 28.91 | 29 | 29.17 | 29.26 | 29.35 | 29.52 | 29.61 | 29.69 | 30.13 | 30.39 | 30.65 | 30.91 | 31.6 |
Interruptible | 64.97 | 66.29 | 66.51 | 66.95 | 67.39 | 67.6 | 67.82 | 68.04 | 68.48 | 68.7 | 69.58 | 69.8 | 70.02 | 70.46 | 70.68 | 70.9 | 71.12 | 71.34 | 71.56 | 71.78 | 72 | 72.44 | 72.66 | 72.88 | 73.32 | 73.54 | 73.76 | 74.86 | 75.52 | 76.18 | 76.83 | 78.59 |
Animation length | 76.68 | 78.24 | 78.5 | 79.02 | 79.54 | 79.8 | 80.06 | 80.32 | 80.84 | 81.1 | 82.14 | 82.4 | 82.66 | 83.18 | 83.44 | 83.7 | 83.96 | 84.22 | 84.48 | 84.74 | 85 | 85.52 | 85.78 | 86.04 | 86.56 | 86.82 | 87.08 | 88.38 | 89.16 | 89.94 | 90.72 | 92.8 |
Min (Jigglypuff) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Baseline | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Max (Bowser) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Lag time |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|