Pac-Man (SSB4)/Back aerial: Difference between revisions
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Pac-Man performs a {{s|Wikipedia|dropkick}}, hitting opponents behind him. The hit deals 11.8% damage and has moderate knockback, making it a kill option at higher percents. It is able to [[Autocancel|autocancel]] off of a short hop, making it an effective spacing tool. If not autocancelled, however, the move has 22 frames of landing lag, leaving Pac-Man open to [[Punishment|punishes]]. | Pac-Man performs a {{s|Wikipedia|dropkick}}, hitting opponents behind him. The hit deals 11.8% damage and has moderate knockback, making it a kill option at higher percents. It is able to [[Autocancel|autocancel]] off of a short hop, making it an effective spacing tool. If not autocancelled, however, the move has 22 frames of landing lag, leaving Pac-Man open to [[Punishment|punishes]]. | ||
==Update history== | |||
Pac-Man's back aerial has received only one change in version [[1.1.5]], where the clean hit's knockback was slightly increased. | |||
'''{{GameIcon|ssb4}} [[1.1.5]]''' | |||
*{{buff|Back aerial clean hit knockback scaling (98 → 100)}} | |||
==Hitboxes== | ==Hitboxes== | ||
Line 93: | Line 99: | ||
===Attack=== | ===Attack=== | ||
{|class="wikitable" | {|class="wikitable" | ||
!Initial autocancel | |||
|1-8 | |||
|- | |- | ||
! | !Clean hit | ||
|9-11 | |9-11 | ||
|- | |- | ||
!Late | !Late hit | ||
|12-16 | |12-16 | ||
|- | |- | ||
! | !Ending autocancel | ||
| | |36- | ||
|- | |||
!Interruptible | |||
|41 | |||
|- | |- | ||
!Animation length | !Animation length | ||
| | |44 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=8}}{{FrameStrip|t=Hitbox|c= | {{FrameStrip|t=Lag|c=8}}{{FrameStrip|t=Hitbox|c=3|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=5|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=24}}{{FrameStrip|t=Interruptible|c=4}} | ||
|- | |- | ||
{{FrameStrip|t=Autocancel|c=8}}{{FrameStrip|t=Blank|c=27}}{{FrameStrip|t=Autocancel|c= | {{FrameStrip|t=Autocancel|c=8}}{{FrameStrip|t=Blank|c=27}}{{FrameStrip|t=Autocancel|c=9}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
===Landing lag=== | ===Landing lag=== | ||
{|class="wikitable" | {|class="wikitable" | ||
!Animation length | !Animation length | ||
|22 | |22 | ||
Line 125: | Line 135: | ||
{{FrameIconLegend|lag=y|hitbox=y|autocancel=y|hitboxchange=y}} | {{FrameIconLegend|lag=y|hitbox=y|autocancel=y|hitboxchange=y}} | ||
{{MvSubNavPac-Man|g=SSB4}} | {{MvSubNavPac-Man|g=SSB4}} | ||
[[Category:Pac-Man (SSB4)]] | [[Category:Pac-Man (SSB4)]] | ||
[[Category:Back aerials (SSB4)]] | [[Category:Back aerials (SSB4)]] |
Revision as of 07:50, December 22, 2020
Overview
Pac-Man performs a dropkick, hitting opponents behind him. The hit deals 11.8% damage and has moderate knockback, making it a kill option at higher percents. It is able to autocancel off of a short hop, making it an effective spacing tool. If not autocancelled, however, the move has 22 frames of landing lag, leaving Pac-Man open to punishes.
Update history
Pac-Man's back aerial has received only one change in version 1.1.5, where the clean hit's knockback was slightly increased.
- Back aerial clean hit knockback scaling (98 → 100)
Hitboxes
Timing
Attack
Initial autocancel | 1-8 |
---|---|
Clean hit | 9-11 |
Late hit | 12-16 |
Ending autocancel | 36- |
Interruptible | 41 |
Animation length | 44 |
Landing lag
Animation length | 22 |
---|
Lag time |
Hitbox |
Hitbox change |
Autocancel |
|