Super Smash Bros. 4

Pac-Man (SSB4)/Down throw: Difference between revisions

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{{MvSubNavPac-Man}}
{{MvSubNavPac-Man|g=SSB4}}
[[Category:Pac-Man (SSB4)]]
[[Category:Pac-Man (SSB4)]]
[[Category:Down throws (SSB4)]]
[[Category:Down throws (SSB4)]]

Revision as of 07:42, December 22, 2020

Hitbox visualization showing Pac-Man's down throw.
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Overview

Pac-Man places the opponent underneath and transforms into his wedge form, chomping the opponent three times before launching them. While it has some follow-up potential, there are no true combos out of it unless Pac-Man is pushed by the Fire Hydrant's water.

Hitboxes

Throw

Hitbox type Damage Angle Base knockback Knockback scaling Fixed knockback value Weight dependent
Throw 6% 45 60 55 0 No

Collateral

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 1.5% 0 Sakurai angle 0 100 40 5.0 0 0.0 5.0 0.0 1.0x 1.4x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Head (type) Slash (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Punch SpecialsDirect.png