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Sheik (SSBM)/Forward aerial: Difference between revisions
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m (→Overview: Nah, looks good to me.) |
m (Text replacement - " " to " ") |
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{{FrameStrip|t=Autocancel|c=4}}{{FrameStrip|t=Blank|c=6}}{{FrameStrip|t=Autocancel|c=23}} | {{FrameStrip|t=Autocancel|c=4}}{{FrameStrip|t=Blank|c=6}}{{FrameStrip|t=Autocancel|c=23}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
====Landing lag==== | ====Landing lag==== | ||
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|L-cancelled {{FrameStrip|t=Lag|c=8}}{{FrameStrip|t=Blank|c=8}} | |L-cancelled {{FrameStrip|t=Lag|c=8}}{{FrameStrip|t=Blank|c=8}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|autocancel=y}} | {{FrameIconLegend|lag=y|hitbox=y|autocancel=y}} |
Latest revision as of 16:40, September 13, 2020
Overview[edit]
Sheik does a quick swipe in front of herself, semi-spiking the opponent with very high knockback. It is Sheik's second most powerful move, only behind her sweetspotted up smash, and is among Sheik's most useful finishers. It is especially deadly when used offstage, as it can easily gimp characters with poor recoveries, such as Falco and Dr. Mario. It is usually used as a combo finisher, and is commonly used after forward tilts on fastfallers or down throws on floaties as a KO setup.
Hitboxes[edit]
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Rebound | Effect | G | A | Sound | ||
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0 | 0 | 13% | 0 | ![]() |
0 | 100 | 0 | 5.4684 | 22 | 2.327976 | 0.0 | 0.0 | ![]() |
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Timing[edit]
Attack[edit]
Initial autocancel | 1-4 |
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Hitbox | 5-7 |
Ending autocancel | 11- |
Animation length | 33 |
Interruptible | 40 |
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Landing lag[edit]
Animation length | 16 |
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L-cancelled animation length | 8 |
Normal | ![]() |
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L-cancelled | ![]() |
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![]() Lag time |
![]() Hitbox |
![]() Autocancel |
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