Captain Falcon (SSB4)/Up throw: Difference between revisions
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Captain Falcon hits the opponent upwards with his wrist. While lacking combo potential, it deals decent [[damage]], and can be used as a last resort kill [[throw]], as it has enough [[knockback]] to kill mid-[[weight|weights]] at around 160% with [[rage]], should [[back throw|back]] or [[forward throw|forward throws]] not be able to kill. Otherwise, it is Falcon's least used throw, as it only serves specific utility. | Captain Falcon hits the opponent upwards with his wrist. While lacking combo potential, it deals decent [[damage]], and can be used as a last resort kill [[throw]], as it has enough [[knockback]] to kill mid-[[weight|weights]] at around 160% with [[rage]], should [[back throw|back]] or [[forward throw|forward throws]] not be able to kill. Otherwise, it is Falcon's least used throw, as it only serves specific utility. | ||
== | ==Throw and Hitbox Data== | ||
===Throw=== | ===Throw=== | ||
{| | {{SSB4ThrowTableHeader}} | ||
{{SSB4ThrowTableRow | |||
| | |id=0 | ||
| | |damage=3% | ||
|af=3 | |||
|angle=85 | |||
|bk=80 | |||
|ks=110 | |||
|fkv=0 | |||
|bn=0 | |||
|noff=true | |||
|trip=0 | |||
|type=Throwing | |||
|effect=Normal | |||
|slvl=S | |||
|sfx=None | |||
}} | |||
{{SSB4ThrowTableRow | |||
|id=1 | |||
|damage=3% | |||
|af=3 | |||
|angle=361 | |||
|bk=60 | |||
|ks=100 | |||
|fkv=0 | |||
|bn=0 | |||
|noff=true | |||
|trip=0 | |||
|type=Throwing | |||
|effect=Normal | |||
|slvl=S | |||
|sfx=None | |||
}} | |||
|} | |} | ||
===Collateral=== | ===Collateral=== | ||
{{SSB4HitboxTableHeader}} | {{SSB4HitboxTableHeader|special=y}} | ||
{{ | {{SSB4SpecialHitboxTableRow | ||
|id=0 | |id=0 | ||
|part=0 | |part=0 | ||
|damage=4% | |damage=4% | ||
|angle=80 | |angle=80 | ||
|af=3 | |||
|bk=60 | |bk=60 | ||
|ks=100 | |ks=100 | ||
Line 41: | Line 71: | ||
|} | |} | ||
==Timing== | |||
{|class="wikitable" | |||
!Invincibility | |||
|1-18 | |||
|- | |||
!Hitbox | |||
|12-13 | |||
|- | |||
!Throw Release | |||
|14 | |||
|- | |||
!Animation length | |||
|39 | |||
|- | |||
!Interruptible | |||
|40 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=11}}{{FrameStrip|t=Hitbox|c=2|e=HitboxThrowS}}{{FrameStrip|t=Lag|c=26|s=LagThrowE}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=21}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|throw=y|vulnerable=y|invincible=y}} | |||
{{MvSubNavCaptainFalcon|g=SSB4}} | {{MvSubNavCaptainFalcon|g=SSB4}} | ||
[[Category:Captain Falcon (SSB4)]] | [[Category:Captain Falcon (SSB4)]] | ||
[[Category:Up throws (SSB4)]] | [[Category:Up throws (SSB4)]] |
Revision as of 12:30, August 27, 2020
Overview
Captain Falcon hits the opponent upwards with his wrist. While lacking combo potential, it deals decent damage, and can be used as a last resort kill throw, as it has enough knockback to kill mid-weights at around 160% with rage, should back or forward throws not be able to kill. Otherwise, it is Falcon's least used throw, as it only serves specific utility.
Throw and Hitbox Data
Throw
ID | Damage | Angle | BK | KS | FKV | Bone | FFx | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|
0 | 3% | Forwards | 80 | 110 | 0 | 0 | None | None | |||
1 | 3% | Forwards | 60 | 100 | 0 | 0 | None | None |
Collateral
Timing
Invincibility | 1-18 |
---|---|
Hitbox | 12-13 |
Throw Release | 14 |
Animation length | 39 |
Interruptible | 40 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
|