Super Smash Bros. Ultimate

Rosalina & Luma (SSBU)/Down special: Difference between revisions

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{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}
[[File:Rosalina&LumaDSpecialSSBU.gif|thumb|400px|Hitbox visualization showing Rosalina & Luma's dash attack.]]
[[File:Rosalina&LumaDSpecialSSBU.gif|thumb|400px|Hitbox visualization showing Rosalina & Luma's down special.]]
{{competitive expertise}}
{{competitive expertise}}
==Overview==
==Overview==
==Update History==
'''{{GameIcon|ssbu}} {{SSBU|3.1.0}}'''
*{{buff|Luma has less ending lag after Gravitational Pull is used (FAF 43 → 40), matching Rosalina's lag.}}
==Timing==
==Timing==
{|class="wikitable"
{|class="wikitable"
!Absorption
!Absorption
|3-30
|3-29
|-
|-
!Interruptible
!Interruptible
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{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Absorb|c=28}}{{FrameStrip|t=Lag|c=9}}{{FrameStrip|t=Interruptible|c=12}}
{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Absorb|c=27}}{{FrameStrip|t=Lag|c=10}}{{FrameStrip|t=Interruptible|c=12}}
{{FrameStripEnd}}
{{FrameStripEnd}}



Latest revision as of 07:17, July 28, 2020

Hitbox visualization showing Rosalina & Luma's down special.
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Overview[edit]

Update History[edit]

Super Smash Bros. Ultimate 3.1.0

  • Buff Luma has less ending lag after Gravitational Pull is used (FAF 43 → 40), matching Rosalina's lag.

Timing[edit]

Absorption 3-29
Interruptible 40
Animation length 51
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Absorb).png FrameIcon(Absorb).png FrameIcon(Absorb).png FrameIcon(Absorb).png FrameIcon(Absorb).png FrameIcon(Absorb).png FrameIcon(Absorb).png FrameIcon(Absorb).png FrameIcon(Absorb).png FrameIcon(Absorb).png FrameIcon(Absorb).png FrameIcon(Absorb).png FrameIcon(Absorb).png FrameIcon(Absorb).png FrameIcon(Absorb).png FrameIcon(Absorb).png FrameIcon(Absorb).png FrameIcon(Absorb).png FrameIcon(Absorb).png FrameIcon(Absorb).png FrameIcon(Absorb).png FrameIcon(Absorb).png FrameIcon(Absorb).png FrameIcon(Absorb).png FrameIcon(Absorb).png FrameIcon(Absorb).png FrameIcon(Absorb).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
Legend (1 square = 1 frame)
Lag
Lag time
Absorption
Absorb
Interruptibility
Interruptible