Donkey Kong (SSBM)/Forward aerial: Difference between revisions
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SuperSqank (talk | contribs) (→Timing) |
SuperSqank (talk | contribs) (→Timing) |
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!Interruptible | !Interruptible* | ||
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<nowiki>*</nowiki> The move should become interruptible on frame 60 but due to the late auto-cancel window, the move is programmed to not be interruptible until frame 85. Despite this, the move still has an FAF of 60 due to its animation length. The developers most likely intended the move to be auto-cancellable from frame 56 but due to a timing error, it cannot be auto-cancelled until frame 85. This auto-cancel window would not be fixed until ''Ultimate'' version {{SSBU|2.0.0}}. | |||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=24}}{{FrameStrip|t=Hitbox|c=2|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=3|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=30}} | {{FrameStrip|t=Lag|c=24}}{{FrameStrip|t=Hitbox|c=2|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=3|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=30}} |
Revision as of 12:20, April 7, 2020
Overview
Hitboxes
Timing
Clean hit | 25-26 |
---|---|
Late hit | 27-29 |
Ending autocancel | 85- |
Animation length | 59 |
Interruptible* | 85 |
* The move should become interruptible on frame 60 but due to the late auto-cancel window, the move is programmed to not be interruptible until frame 85. Despite this, the move still has an FAF of 60 due to its animation length. The developers most likely intended the move to be auto-cancellable from frame 56 but due to a timing error, it cannot be auto-cancelled until frame 85. This auto-cancel window would not be fixed until Ultimate version 2.0.0.
Landing lag
Animation length | 30 |
---|---|
L-cancelled animation length | 15 |
Normal | ||||||||||||||||||||||||||||||
L-cancelled |
Lag time |
Hitbox |
Hitbox change |
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