Mario (SSBU)/Neutral attack/Hit 1: Difference between revisions
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(New Page: {{ArticleIcons|ssbu=y}} thumb|330px|Hitbox visualization showing Mario's first jab. {{competitive expertise}} ==Overview== ==Hitboxes== {{UltimateHitboxTableH...) |
Derekblue1 (talk | contribs) (→Overview: Added overview.) |
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==Overview== | ==Overview== | ||
Mario leans forward to perform a basic punch and moves back. The first hit of neutral attack deals 2.2% damage. If the opponent missed the [[tech]], the player can [[jab lock]] along with the second hit of neutral attack. The move comes out of frame 2, making it useful as a grounded combo breaker and a quick punish option. | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} |
Revision as of 11:32, March 18, 2020
Overview
Mario leans forward to perform a basic punch and moves back. The first hit of neutral attack deals 2.2% damage. If the opponent missed the tech, the player can jab lock along with the second hit of neutral attack. The move comes out of frame 2, making it useful as a grounded combo breaker and a quick punish option.
Hitboxes
Timing
Hitboxes | 2-3 |
---|---|
Earliest continuable | 5 |
Interruptible | 20 |
Animation length | 31 |
Lag time |
Hitbox |
Earliest continuable point |
Interruptible |
|