Donkey Kong (SSBU)/Up tilt: Difference between revisions
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m (→Timing: Fixed timing graphic) |
m (→Hitboxes: Fixed trip formatting) |
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|sdi=1.0 | |sdi=1.0 | ||
|ff=1.0 | |ff=1.0 | ||
|trip= | |trip=0 | ||
|g=1 | |g=1 | ||
|a=1 | |a=1 | ||
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|sdi=1.0 | |sdi=1.0 | ||
|ff=1.0 | |ff=1.0 | ||
|trip= | |trip=0 | ||
|g=1 | |g=1 | ||
|a=1 | |a=1 | ||
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|sdi=1.0 | |sdi=1.0 | ||
|ff=1.0 | |ff=1.0 | ||
|trip= | |trip=0 | ||
|g=1 | |g=1 | ||
|a=1 | |a=1 | ||
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==Timing== | ==Timing== | ||
{|class="wikitable" | {|class="wikitable" |
Revision as of 14:57, January 30, 2020
Hitboxes
Timing
Hitbox | 5-11 |
---|---|
Intangibility* | 5-11 |
Interruptible | 39 |
Animation length | 48 |
Lag time |
Hitbox |
Vulnerable |
Intangible |
Interruptible |
*Intangibility occurs on attacking arm only.
|