Super Smash Bros. Ultimate

VR: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary
No edit summary
Line 24: Line 24:
*[[Big Blue]]*
*[[Big Blue]]*
*[[Fourside]]
*[[Fourside]]
*[[Delfino Plaza]]*
*[[Delfino Plaza]]
*[[Figure-8 Circuit]]
*[[Figure-8 Circuit]]
*[[WarioWare, Inc.]]
*[[WarioWare, Inc.]]

Revision as of 11:46, June 2, 2019

Current.png This page documents information about recently released content.
Information may change rapidly as it becomes available. All information in this article must be verifiable.
VR being used on Lumiose City.

VR is a feature in Super Smash Bros. Ultimate that allows players to spectate and play single-player matches using the Nintendo Labo VR Goggles. VR functionality was introduced as part of the 3.1.0 update.

A limited number of stages are available in VR mode. These stages are:

"*" indicates that the stage can be viewed in 360.

Conversely, the following stages are not available:

Only offline timed matches (can be set from 1:00 to 10:00) with CPUs can be played in this mode. However, the player can join the battle themselves by changing the first CPU to Player 1. Items and Final Smashes are disabled.

Trivia

  • Currently, Shadow Moses Island, Suzaku Castle, and Dracula's Castle are the only third-party stages compatible with VR.
  • Moving the camera so that it faces behind the stage is impossible on most stages; the screen simply fades to black, with a message telling the player to reset the camera's direction. The ones that do allow it appear be ones that have the stage travel around the environment, which would make scene as the majority of the stage is viewable during normal game play.