Dr. Mario (SSBU): Difference between revisions
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[[Category: Dr. Mario (SSBU)]] | [[Category: Dr. Mario (SSBU)| ]] |
Revision as of 08:48, November 5, 2018
Dr. Mario in Super Smash Bros. Ultimate | |
---|---|
Universe | Mario |
Other playable appearances | in Melee in SSB4 |
Availability | Unlockable |
Final Smash | Doctor Finale |
“ | He has more attack and launch power than Mario, but his jump and recovery is not as good. Pro tip: You can repeatedly press the B button when using his down special, Dr. Tornado, to float a bit! | ” |
—Super Smash Blog, Super Smash Bros. Ultimate Official Site |
Dr. Mario (ドクターマリオ, Doctor Mario) is a playable character in Super Smash Bros. Ultimate. He was officially confirmed as playable on June 12th, 2018.
Changes from Super Smash Bros. 4
While Dr. Mario is still slower and stronger than Mario, he is not classified as an Echo Fighter. Aside from having an altered animation for his side special, as well as receiving a new down aerial and back throw, it is other unknown to what extent he has been decloned.
Aesthetics
- As with all veterans returning from SSB4, Dr. Mario's model features a more subdued color scheme. Like Mario, his hair and clothing now features simple detailing, with his head mirror's headband reverting back to a cordovan brown from his Melee design, instead of a dark taupe gray.
- The inside of Dr. Mario's pants are now slate grey instead of white.
- Dr. Mario has a new idle animation with less exaggerated bouncing.
Attributes
- Like all characters, Dr. Mario's jumpsquat animation now takes three frames to complete.
- Dr. Mario jumps slightly higher.
Ground attacks
- The electricity produced from Dr. Mario's forward smash is now magenta/lavender instead of light blue. That electricity also stems out from the player being hit with his forward smash.
Aerial attacks
- Neutral, forward, and back aerial have less landing lag.
- Back aerial deals slightly more damage.
- Dr. Mario has a new down aerial, a downward stomp similar to that of Captain Falcon and Ganondorf, as opposed to a drill kick. Compared to the old down aerial, it deals more damage, has a larger autocancel window, and can meteor smash.
- The new down aerial has slower start-up.
Throws/other attacks
- Dr. Mario has a new back throw where he heaves the opponent overhead behind him.
- The new back throw is slightly faster.
Special Moves
- Dr. Mario no longer opens his mouth when using Megavitamin.
- Super Sheet has an updated animation. He now swings the sheet upwards rather than sideways, indicating the move's better vertical reach.
- Dr. Tornado has a vortex form around Dr. Mario when used.
Gallery
Dr. Mario idling on Wuhu Island.
Taunting on Mario Galaxy.
Attacking Link with his forward smash on New Pork City.
Jumping in Mushroomy Kingdom.
Tossing a Megavitamin on Moray Towers.
Holding a Fairy Bottle while running towards Link on Great Bay.
Taunting next to Little Mac on Tomodachi Life.
Snared by Mimikyu on Pictochat 2.
Character Showcase Video
<youtube>w0qVpaEtEF4</youtube>
Trivia
- With Link and Young Link now representing different incarnations of Link and Zelda and Sheik now representing different incarnations of Princess Zelda, along with Zero Suit Samus briefly transforming into her Varia Suited form for her Final Smash, Dr. Mario is the only playable character to represent an alternate identity for another character with no gameplay connection between the two.
- During Luigi's character's trailer, Dr. Mario's Super Sheet is shown to have a visual glitch in which the sheet is not displayed.
- Super Smash Bros. Ultimate is the first Smash Bros. game where Dr. Mario is not holding his Vitamins in his official art.
- Dr. Mario’s official art resembles one of the victory animations he has in Super Smash Bros. 4.
- One of the images on the Smash Bros. website shows Dr. Mario and Link, with the former holding a Fairy Bottle and the latter laying face-down. This is a reference to Fairies, a The Legend of Zelda series item that would restore Link's health in case of exhaustion.