Dr. Mario (SSBU): Difference between revisions
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===Special Moves=== | ===Special Moves=== | ||
*{{change|Super Sheet has an updated animation. Now swinging the cape upwards rather than sideways, indicating the move's better vertical reach.}} | *{{change|Super Sheet has an updated animation. Now swinging the cape upwards rather than sideways, indicating the move's better vertical reach.}} | ||
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==[[Alternate costume (SSBU)#Dr. Mario|Alternate costumes]]== | |||
<center>[[Image:Dr. Mario Palette (SSBU).png|1000px]]</center> | |||
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==Gallery== | ==Gallery== |
Revision as of 00:49, August 16, 2018
Dr. Mario in Super Smash Bros. Ultimate | |
---|---|
Universe | Mario |
Other playable appearances | in Melee in SSB4 |
Availability | Unlockable |
Final Smash | Doctor Finale |
Dr. Mario (ドクターマリオ, Doctor Mario) is a playable character in Super Smash Bros. Ultimate. He was officially confirmed as playable on June 12th, 2018.
Changes from Super Smash Bros. 4
While Dr. Mario is still slower and stronger than Mario, he is not classified as an Echo Fighter. It is unknown to what extent he has been decloned.
Aesthetics
- As with all veterans returning from SSB4, Dr. Mario's model features a more subdued color scheme. Like Mario, his hair and clothing now features simple detailing, with his head mirror's headband reverting back to a cordovan brown from his Melee design, instead of a dark taupe gray.
- The inside of Dr. Mario's pants are now slate grey instead of white.
Attributes
- Like all characters, Dr. Mario's jumpsquat animation now takes three frames to complete.
Ground attacks
- The electricity produced from Dr. Mario's forward smash is now magenta/lavender instead of light blue.
Aerial attacks
- Dr. Mario has a new down aerial, a downward stomp, as opposed to a drill kick. Compared to the old down aerial, the stomp can meteor smash.
- His new down aerial has slower start-up.
Special Moves
- Super Sheet has an updated animation. Now swinging the cape upwards rather than sideways, indicating the move's better vertical reach.
Gallery
Idling on Wuhu Island.
Taunting in Mario Galaxy.
Using his forward smash on Link in New Pork City.
Dr. Mario jumping in Mushroomy Kingdom.
Dr. Mario using Megavitamin on Moray Towers.
Holding a Fairy Bottle while running to Link in Great Bay.
Dr. Mario handing a bruised Little Mac a Megavitamin on Tomodachi Life.
Dr. Mario caught in Mimikyu's grip on Pictochat 2.
Character Showcase Video
<youtube>w0qVpaEtEF4</youtube>
Trivia
- With Link and Young Link now representing different incarnations of Link and Zelda and Sheik now representing different incarnations of Princess Zelda, along with Zero Suit Samus briefly transforming into her Varia Suited form for her Final Smash, Dr. Mario is the only playable character to represent an alternate identity for another character with no gameplay connection between the two.
- During Luigi's character's trailer, Dr. Mario's Super Sheet is shown to have a visual glitch in which the sheet is incorrectly placed on his right hand.
- Super Smash Bros. Ultimate is the first Smash Bros. game where Dr. Mario is not holding his Vitamins in his official art.
- Dr. Mario’s official art resembles one of the victory animations he has in Super Smash Bros. 4.
- One of the images on the Smash Bros. website shows Dr. Mario and Link, with the former holding a Fairy Bottle and the latter laying face-down. This is a reference to Fairies, a The Legend of Zelda series item that would restore Link's health in case of exhaustion.