Super Smash Bros. Ultimate

Ike (SSBU): Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
mNo edit summary
(→‎Changes from Super Smash Bros. 4: Reorganized some info. Noted the reduction in vibrancy.)
Line 13: Line 13:


==Changes from ''[[Super Smash Bros. 4]]''==
==Changes from ''[[Super Smash Bros. 4]]''==
Ike uses his design ''Fire Emblem: Path of Radiance'' as his default costume, like in ''Brawl''. His design from ''Fire Emblem: Radiant Dawn'', which was his default design in ''SSB4'', is now his alternate costume.
===Aesthetics===
===Aesthetics===
*{{change|As with all [[veteran]]s returning from ''SSB4'', Ike's model features a more subdued color scheme. His clothing now features simple detailing, similar to ''Brawl''.}}
*{{change|Ike's appearance as a {{s|fireemblemwiki|Ranger}} in ''{{s|fireemblemwiki|Fire Emblem: Path of Radiance}}'' - the basis of his appearance in ''[[Brawl]]'' - is his default costume. His appearance as a {{s|fireemblemwiki|Hero}} in ''{{s|fireemblemwiki|Fire Emblem: Radiant Dawn}}'', which was his default design in ''SSB4'', is now his alternate costume.}}
*{{change|The model and texture for his ''Radiant Dawn'' are largely unchanged, though his muscles seem more pronounced.}}
*{{change|Ike has new voice clips in the English and Japanese versions.}}
**{{change|Ike's voice changes depending on the costume. In the Japanese version, Ike's voice is deeper and more masculine in his ''Radiant Dawn'' costume. The difference is barely noticeable in the English version.}}
*{{change|Ike has a new idle animation, which is more similar to his idle stance in ''Path of Radiance''.}}
*{{change|Ike has a new idle animation, which is more similar to his idle stance in ''Path of Radiance''.}}
*{{change|Ike has new voice clips in the English and Japanese versions.}}
*{{change|Ike's voice changes depending on the costume. In the Japanese version, Ike's voice is deeper and more masculine in his ''Radiant Dawn'' costume, while being slightly deeper in the English version.}}


===Aerial moves===
===Aerial moves===

Revision as of 16:52, June 16, 2018

Future.png This page documents information about or related to a future release.
All information in this article must be verifiable, and adhere to SmashWiki's new game procedure.
Potentially contentious information should be discussed on the talk page before being added.
This article is about Ike's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Ike.
Ike
in Super Smash Bros. Ultimate
Ike
FireEmblemSymbol.svg
Universe Fire Emblem
Other playable appearances in Brawl
in SSB4

Availability Unlockable
Final Smash Great Aether
Ike (SSBU)

Ike is a playable character in Super Smash Bros. Ultimate. He was officially confirmed on June 12th, 2018. Ike is now voiced by Greg Chun instead of Jason Adkins, with the former reprising the role from Fire Emblem Heroes.

Changes from Super Smash Bros. 4

Aesthetics

  • Change As with all veterans returning from SSB4, Ike's model features a more subdued color scheme. His clothing now features simple detailing, similar to Brawl.
  • Change Ike's appearance as a Ranger in Fire Emblem: Path of Radiance - the basis of his appearance in Brawl - is his default costume. His appearance as a Hero in Fire Emblem: Radiant Dawn, which was his default design in SSB4, is now his alternate costume.
  • Change The model and texture for his Radiant Dawn are largely unchanged, though his muscles seem more pronounced.
  • Change Ike has new voice clips in the English and Japanese versions.
    • Change Ike's voice changes depending on the costume. In the Japanese version, Ike's voice is deeper and more masculine in his Radiant Dawn costume. The difference is barely noticeable in the English version.
  • Change Ike has a new idle animation, which is more similar to his idle stance in Path of Radiance.

Aerial moves

  • Change Up aerial is now a wide upward swing above Ike's head, similar to the rest of the Fire Emblem cast. Compared his previous up aerial, it has a wider arc and faster startup, but does not last as long.

Special moves

  • Buff Eruption now produces multiple pillars of flames at high enough levels of charge.
  • Change Counter now gives off flaming visuals from Ragnell after Ike performs a successful counterattack.
  • Change Great Aether is significantly flashier, with a dark blue blackdrop alongside flaming visuals. Before the final hit, the victim flashes with blue light, and the landing eruption now appears significantly more cartoony, with fewer smoke effects.

Gallery

Character Showcase Video

<youtube>-aV6h3jWO6c</youtube>