Bowser (SSBU): Difference between revisions
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(Undid edit by MILKr: Removal of information without explanation. Current observations are that the up air has been changed.) |
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===Aesthetics=== | ===Aesthetics=== | ||
*{{change|Although the primary aesthetic is nearly identical to the previous entry, Bowser's overall appearance was given more detail and slightly darkened in | *{{change|Although the primary aesthetic is nearly identical to the previous entry, Bowser's overall appearance was given more detail and slightly darkened in color, akin to ''[[Brawl]]'' while retaining the brighter colors of ''SSB4''.}} | ||
*{{change|Bowser's side taunt animation has been updated | *{{change|Bowser's side taunt animation has been updated to match his upright stance.}} | ||
*{{change|[[Fire Breath]] is more vibrant in color as opposed to the more realistic flame in ''SSB4''.}} | *{{change|[[Fire Breath]] is more vibrant in color as opposed to the more realistic flame in ''SSB4''.}} | ||
===Attributes=== | ===Attributes=== | ||
*{{change|[[Giga Bowser]]'s functionality has drastically changed: rather than utilizing Bowser's ''Brawl'' moveset, he teleports to the background of the stage and aims a single [[OHKO]] punch | *{{change|[[Giga Bowser]]'s functionality has drastically changed: rather than utilizing Bowser's ''Brawl'' moveset, he teleports to the background of the stage and aims a single [[OHKO]] punch. This move forces a [[Screen KO]] on its victims.}} | ||
===Ground attacks=== | ===Ground attacks=== | ||
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===Aerial moves=== | ===Aerial moves=== | ||
*{{change|Bowser's neutral aerial has been changed from a circular flip in mid-air to a simple mid-air shell spin. This is similar to his neutral aerial in ''Melee'' and ''Brawl'', though the shell spins circularly.}} | *{{change|Bowser's neutral aerial has been changed from a circular flip in mid-air to a simple mid-air shell spin. This is similar to his neutral aerial in ''[[Melee]]'' and ''Brawl'', though the shell spins circularly.}} | ||
==Trivia== | ==Trivia== |
Revision as of 03:28, June 15, 2018
Bowser in Super Smash Bros. Ultimate | |
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Universe | Mario |
Other playable appearances | in Melee in Brawl in SSB4 |
Final Smash | Giga Bowser Punch |
Bowser (クッパ, Koopa) is a playable character in Super Smash Bros. Ultimate. He was teased in a trailer released on March 8th, 2018 before being fully confirmed as playable on June 12th, 2018.
Changes from Super Smash Bros. 4
Aesthetics
- Although the primary aesthetic is nearly identical to the previous entry, Bowser's overall appearance was given more detail and slightly darkened in color, akin to Brawl while retaining the brighter colors of SSB4.
- Bowser's side taunt animation has been updated to match his upright stance.
- Fire Breath is more vibrant in color as opposed to the more realistic flame in SSB4.
Attributes
- Giga Bowser's functionality has drastically changed: rather than utilizing Bowser's Brawl moveset, he teleports to the background of the stage and aims a single OHKO punch. This move forces a Screen KO on its victims.
Ground attacks
- Down tilt can now trip opponents.
- The first attack in Bowser's neutral combo is now a Sumo-style palm strike. The second, however, is still the same punch as in SSB4.
- Down Smash has been altered to a grounded claw swipe that hits forward, then backward.
Special moves
- Whirling Fortress spins more at an angle than in previous entries.
Aerial moves
- Bowser's neutral aerial has been changed from a circular flip in mid-air to a simple mid-air shell spin. This is similar to his neutral aerial in Melee and Brawl, though the shell spins circularly.
Trivia
- Bowser's official artwork resembles a pose he commonly makes for Mario games, being almost identical to official art for Super Mario 64 DS, Fortune Street and Mario Party 10.