Ganondorf (SSBU): Difference between revisions
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(I have removed many damage buffs; the 1.05x damage bonus was not accounted for which matches the numbers. There's also the possibility that the numbers are inaccurate because of Ultimate's 2+ player damaging scaling.) |
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===Ground attacks=== | ===Ground attacks=== | ||
**{{buff|Jab Attack no longer appears to have a sourspot.}} | **{{buff|Jab Attack no longer appears to have a sourspot.}} | ||
*{{change|Dash attack's animation slightly altered.}} | *{{change|Dash attack's animation slightly altered.}} | ||
*{{change|Up tilt now has a flame effect on Ganondorf's foot during the startup.}} | *{{change|Up tilt now has a flame effect on Ganondorf's foot during the startup.}} | ||
*{{buff|All of Ganondorf's Smash attacks now utilize his sword, increasing the range of them substantially.}} | *{{buff|All of Ganondorf's Smash attacks now utilize his sword, increasing the range of them substantially.}} | ||
*{{buff|Ganondorf's Up Smash is now an overhead swing covering around his body, providing significantly more reach than his previous Up Smash.}} | *{{buff|Ganondorf's Up Smash is now an overhead swing covering around his body, providing significantly more reach than his previous Up Smash.}} | ||
*{{buff|Ganondorf's Down Smash now lowers himself and thusly, his hurtbox shrinks.}} | *{{buff|Ganondorf's Down Smash now lowers himself and thusly, his hurtbox shrinks.}} | ||
*{{change|The second hit of Ganondorf's down smash sends opponents in a lower angle.}} | *{{change|The second hit of Ganondorf's down smash sends opponents in a lower angle.}} | ||
*{{change|Ganondorf's down smash resembles Cloud's down smash.}} | *{{change|Ganondorf's down smash resembles Cloud's down smash.}} | ||
===Throws/other attacks=== | ===Throws/other attacks=== | ||
*{{change|Forward Throw's animation was altered.}} | *{{change|Forward Throw's animation was altered.}} | ||
*{{buff|Edge attack deals 2.5% increased damage (from 8% -> 10.5%)}} | *{{buff|Edge attack deals 2.5% increased damage (from 8% -> 10.5%)}} | ||
===Special Moves=== | ===Special Moves=== | ||
*{{buff|Opponents released by trading attacks with [[Dark Dive]] during its grab now receive 8.4% damage.}} | *{{buff|Opponents released by trading attacks with [[Dark Dive]] during its grab now receive 8.4% damage.}} | ||
*{{buff|Grounded Wizard's Foot deals more damage as it travels further and deals multiple hits near the end of the move.}} | *{{buff|Grounded Wizard's Foot deals more damage as it travels further and deals multiple hits near the end of the move.}} | ||
**{{buff|Both hits of Grounded Wizard's Foot deal 18.3% damage total near the end.}} | **{{buff|Both hits of Grounded Wizard's Foot deal 18.3% damage total near the end.}} |
Revision as of 01:01, June 13, 2018
Ganondorf in Super Smash Bros. Ultimate | |
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Universe | The Legend of Zelda |
Other playable appearances | in Melee in Brawl in SSB4 |
Availability | Unlockable |
Final Smash | Ganon, The Demon King |
Ganondorf (ガノンドロフ, Ganondorf) is a playable character in Super Smash Bros. Ultimate.
Changes from Super Smash Bros. 4
Ganondorf has gone through some dramatic changes in design from Super Smash Bros. for Wii U and 3DS to Super Smash Bros. Ultimate, most notably in the aesthetic department. Ganondorf sports a remastered appearance from The Legend of Zelda: Ocarina of Time and now utilizes the sword from the Spaceworld 2000 Tech Demo and Super Smash Bros. Melee in his Smash Attacks. Additionally, he is granted a slight boost in power and altered animations for many of his moves, the latter of which furthering him from Captain Falcon and making him his own character for once in the series.
Aesthetics
- Ganondorf's appearance is changed back to his original design from The Legend of Zelda: Ocarina of Time, albeit with a complete graphical overhaul to his appearance. Additionally, his voice is reverted back to his original voice actor, with updated voice clips.
- Ganondorf's initial dash and running animations were altered.
Attributes
Ground attacks
- Jab Attack no longer appears to have a sourspot.
- Dash attack's animation slightly altered.
- Up tilt now has a flame effect on Ganondorf's foot during the startup.
- All of Ganondorf's Smash attacks now utilize his sword, increasing the range of them substantially.
- Ganondorf's Up Smash is now an overhead swing covering around his body, providing significantly more reach than his previous Up Smash.
- Ganondorf's Down Smash now lowers himself and thusly, his hurtbox shrinks.
- The second hit of Ganondorf's down smash sends opponents in a lower angle.
- Ganondorf's down smash resembles Cloud's down smash.
Throws/other attacks
- Forward Throw's animation was altered.
- Edge attack deals 2.5% increased damage (from 8% -> 10.5%)
Special Moves
- Opponents released by trading attacks with Dark Dive during its grab now receive 8.4% damage.
- Grounded Wizard's Foot deals more damage as it travels further and deals multiple hits near the end of the move.
- Both hits of Grounded Wizard's Foot deal 18.3% damage total near the end.
- Ganondorf's Final Smash deals 12.4% more damage (from 40% -> 52.4%) and is able to KO an opponent at the edge of the stage.
- Ganondorf's Final Smash now transforms him into the Ocarina of Time version of Ganon.
Trivia
- Super Smash Bros. Ultimate marks the first time in the series that Ganondorf utilizes a sword in his base moveset.
- However, Super Smash Bros. for Wii U and 3DS allows him to utilize his sword, albeit as a custom move.