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Donkey Kong (SSB4)/Up special/Default: Difference between revisions
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|Hitboxes {{FrameStrip|t=Lag|c=18}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=34}}{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=30}}{{FrameStrip|t=Interruptible|c=3}} | |Hitboxes {{FrameStrip|t=Lag|c=18}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=34}}{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=30}}{{FrameStrip|t=Interruptible|c=3}} | ||
|- | |- | ||
| | |Arm {{FrameStrip|t=Vulnerable|c=18}}{{FrameStrip|t=Intangible|c=6}}{{FrameStrip|t=Vulnerable|c=71}} | ||
|- | |- | ||
| | |S.Armor {{FrameStrip|t=Blank|c=7}}{{FrameStrip|t=Resistance|c=10}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Line 420: | Line 420: | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|vulnerable=y|intangible=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|vulnerable=y|intangible=y|interruptible=y|resistance=y}} | ||
{{MvSubNavDonkeyKong|g=SSB4}} | {{MvSubNavDonkeyKong|g=SSB4}} |
Revision as of 20:05, January 18, 2018
Hitboxes
Ground looping hit rehits every 7 frames.
Ground
Air
Timing
Ground
Hit 1 | 19 |
---|---|
Looping hits | 25-58 |
Final hit | 62 |
Arm intangible | 19-24 |
Super armor | 8-17 |
Interruptible | 93 |
Animation length | 95 |
Air
Hit 1 | 4-6 |
---|---|
Clean looping hits | 12-43 |
Late looping hits | 44-67 |
Intangible | 3-6 (Full body), 12-43 (Arms) |
Animation length | 95 |
Hitboxes | ![]() |
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Body | ![]() |
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Arms | ![]() |
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![]() Lag time |
![]() Hitbox |
![]() ![]() Hitbox change |
![]() Vulnerable |
![]() Intangible |
![]() Armour |
![]() Interruptible |
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