Super Smash Bros. 4

Jigglypuff (SSB4)/Up throw: Difference between revisions

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(I'll do the other throws once I figure out how I can integrate the hitboxes' information.)
 
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{{ArticleIcons|ssb4=y}}
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[[File:JigglypuffThrowUp.gif|thumb|270px|Hitbox visualization showing Jigglypuff's up throw.]]
==Overview==
==Overview==
Jigglypuff tosses the opponent upwards. Useful for intercepting landings, but no use other than that. In spite of its high base knockback, it starts KOing only after 275%.
Jigglypuff tosses the opponent upwards. Useful for intercepting landings, but no use other than that. In spite of its high base knockback, it starts KOing only after 275%.

Revision as of 20:40, January 5, 2018

Hitbox visualization showing Jigglypuff's up throw.

Overview

Jigglypuff tosses the opponent upwards. Useful for intercepting landings, but no use other than that. In spite of its high base knockback, it starts KOing only after 275%.

Hitboxes

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Hitbox type Damage Angle Base knockback Knockback scaling Fixed knockback value Weight dependent
Throw 10% 90° 110 30 Yes