Related changes
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June 5, 2024
- m Stamina Mode 03:39 +1 Mexi talk contribs
- Stamina Mode 01:33 +126 Jordan P. talk contribs (→In Ultimate: In Ultimate, I noticed Stamina is basically Stock but with HP.)
June 4, 2024
- Final Smash 15:25 +52 Jordan P. talk contribs
June 1, 2024
- m Announcer 12:40 +448 Prolyfic8 talk contribs
- Bayonetta 03:30 −1 166.1.26.108 talk (→In Super Smash Bros. 4) Tag: Mobile edit
May 30, 2024
- Race to the Finish (SSB) 23:19 +24 67.164.198.120 talk (→Names in other languages) Tag: Mobile edit
- Race to the Finish (SSB) 23:13 +2 67.164.198.120 talk (→Names in other languages) Tag: Mobile edit
- Race to the Finish (SSB) 23:12 0 67.164.198.120 talk (→Names in other languages) Tag: Mobile edit
- Race to the Finish (SSB) 23:12 +350 67.164.198.120 talk Tag: Mobile edit
- Character selection screen 21:23 −2,110 Pratikmii03 talk contribs (→Gallery: Rearranged the gallery by game so it's more organized and less cluttered, as well as better show the comparision between starting, unlocked, and DLC.)
May 28, 2024
- m All-Star Mode 21:58 −15 CanvasK talk contribs (→Super Smash Bros. Melee)
- All-Star Mode 21:56 +109 Diddy Kongstar talk contribs (→Super Smash Bros. Melee)
- m Spirit Board 20:48 +2 The Other Jared talk contribs (→Overview) Tag: Mobile edit
- m Spirit Board 16:56 −1 TurquoiseJ talk contribs (→Overview)
- Final Smash 13:05 −2 Alex the weeb talk contribs (Not sure why this was changed. Most returning final smashes do less knockback now, esp. Falcon, Greninja and Dark Pit)
- Final Smash 12:41 +73 Jordan P. talk contribs (→Overview)
May 27, 2024
- Bowser (SSBU) 15:56 +68 195.250.253.122 talk (→Moveset: Corrected some misleading information about the differences between back and forward throw, adding the real kill percents.)
May 26, 2024
- Special move 23:12 +114 Shadowninjagamer 101 talk contribs
May 24, 2024
- Board the Platforms 22:59 +371 67.164.198.120 talk (→Layouts) Tag: Mobile edit
- Bayonetta 22:45 +37 AgedofallStrings talk contribs
- m Port priority 14:21 −180 Omega Tyrant talk contribs (→KOs: I never seen any actual verification of Flying Slam behaving differently in the PAL version of Brawl, and considering how Brawl NTSC players can play online with European players without any desyncs, it's impossible for there to be any remote gameplay differences.)