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Display title | Template:FA/11 |
Default sort key | FA/11 |
Page length (in bytes) | 1,212 |
Namespace | Template |
Page ID | 14570 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
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Page creator | Clarinet Hawk (talk | contribs) |
Date of page creation | 20:15, July 27, 2008 |
Latest editor | PorpleBot (talk | contribs) |
Date of latest edit | 00:32, February 12, 2021 |
Total number of edits | 14 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Zelda is a returning character in Super Smash Bros. Brawl. Originally from the Legend of Zelda Universe, Zelda is the princess of the kingdom of Hyrule. As a fighter, Zelda fights with her magic attacks, presumably endowed from her possession of the Triforce of Wisdom. These magic attacks tend to require precision on the part of the player, especially her aerial attacks. Her aerials have extremely small sweetspots. If she misses these sweetspots, the attacks are incredibly weak; but if the sweetspot hits, they are among the most powerful attacks in the game. Due to the high knockback of most of her attacks, Zelda players rely less on combos and more on tech-chasing and edgeguarding. For edgeguarding, Zelda wields one of the most effective projectiles in the game: Din's Fire. Unlike many attacks, Din's Fire becomes stronger and larger the farther it travels. Zelda is also able to transform into Sheik if the situation requires...(more) |
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