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Talk:Perfect Control
(succinctly-sufficiently) Ah, I see. They just looked so similar, and sufficiently fit, so I assumed it was an sp error. My bad.--Respawn 19:46, November 3, 2006 (GMT)
How Perfect Control was made[edit]
If I'm not mistaken, it was made by putting a ****ton of slowdown on the game, playing with perfect reflexes due to the huge slowdown, then recording it and playing back sped-up to appear normal speed. I just want to clarify this before I add it. WaluigiIsAwesome 02:09, 5 May 2008 (UTC)
Delete[edit]
Keep: it's not fanon, it's a popular video on Melee exploits. --HavocReaper'48 16:28, June 27, 2010 (UTC)
Strong Keep How is this anything like the wrath of Giga Bowser? This shows what the physics engine of Melee produces/allows in extreme situations. This is highly informative to the wiki, as it assists in documenting what this wiki is about. Clarinet Hawk (talk · contributions) 16:41, June 27, 2010 (UTC)
Keep I would have to agree. Unlike the fanon videos, it is showcasing things that are actually possible in Melee without hacking. Omega Tyrant 16:42, June 27, 2010 (UTC)