Page history
April 13, 2022
February 25, 2021
April 17, 2020
February 27, 2020
May 3, 2019
Not just in the original Smash Bros.
m+38
Fixing up the introduction, including {{for}} usage and re-writing.
−31
February 14, 2019
January 13, 2019
December 15, 2018
December 8, 2018
November 12, 2018
September 27, 2018
September 25, 2018
no edit summary
+1
Capitalization error prevented redirect from functioning properly
This NEEDED a redirect to stage morph
+74
August 16, 2018
→In Super Smash Bros. 4: Grammar check
m+239
→In Super Smash Bros. Brawl: Grammar check
m+474
→In Super Smash Bros. Melee: Grammar check
m+124
July 5, 2018
May 27, 2017
August 12, 2016
June 10, 2016
March 8, 2016
February 3, 2016
January 17, 2016
January 2, 2016
December 30, 2015
I are no can grammar well.
m−8
Midgar's banned and doing a slight rewrite to due inaccuracies on my part that I noticed while playing on the stage.
+65
December 19, 2015
December 15, 2015
Undid edit by 73MPL4R:It only applies if they transform mid-match.
−189
→In Super Smash Bros. 4: I would think a randomized layout counts as transformable
+189
→In Super Smash Bros. 4: From what all I've seen, it's safe to say Midgar counts as transforming. I put unknown in legality for now because Cloud and Midgar aren't in tournament play yet. (Even though we all know Midgar will be banned).
m+368
December 6, 2015
December 2, 2015
→In Super Smash Bros. Brawl: BANNED!!! ...Oh wait. It's legal. Dammit.
m−17
→In Super Smash Bros. Brawl: Adding a stage that should've been here from the start.
+323
→In Super Smash Bros. 4: Added tournament legality.
+939
→In Super Smash Bros. Brawl: Added tournament legality.
+598
Fixing typos, links and the likes.
−40
→In Super Smash Bros. Melee: Added tournament legality. Feel free to undo if you think it's unnecessary.
+416
November 30, 2015
This is what happens if you don't preview kiddies.
m+7
no edit summary
m+70
Adding categories. Dunno why this slipped my mind before.
m+48
My first created mainspace article! :D I've been working on ideas for this the entire weekend and started working on it last night. Here's the finished project.
+13,286