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User:Miles of SmashWiki/Stuff for Smash: Difference between revisions

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m (→‎Music tracks: nothing to see here. move along)
m (link fixes)
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:[[File:SpecialStagesSymbol.svg|16px|link=wikipedia:Castlevania]] [[wikipedia:List of Castlevania characters#Simon Belmont|Simon Belmont]]
:[[File:SpecialStagesSymbol.svg|16px|link=wikipedia:Castlevania]] [[wikipedia:List of Castlevania characters#Simon Belmont|Simon Belmont]]
:[[File:SpecialStagesSymbol.svg|16px|link=wikipedia:Bomberman]] [[wikipedia:Bomberman#Characters|Bomberman]]
:[[File:SpecialStagesSymbol.svg|16px|link=wikipedia:Bomberman]] [[wikipedia:Bomberman#Characters|Bomberman]]
:[[File:SpecialStagesSymbol.svg|16px|link=wikipedia:Megami Tensei]] [[wikipedia:Atlus#Marketing|Jack Frost]]
:[[File:SpecialStagesSymbol.svg|16px|link=wikipedia:Megami Tensei]] [[wikipedia:Atlus#Corporate mascot|Jack Frost]]
:[[File:SpecialStagesSymbol.svg|16px|link=wikipedia:Shovel Knight]] {{s|wikipedia|Shovel Knight}}
:[[File:SpecialStagesSymbol.svg|16px|link=wikipedia:Shovel Knight]] {{s|wikipedia|Shovel Knight}}


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===Items===
===Items===
:{{symbol|dk|16px}} {{s|mariowiki|Steel Keg}}
:{{symbol|dk|16px}} {{s|mariowiki|Steel Keg}}
:{{symbol|xenoblade|16px}} [http://xenoblade.wikia.com/wiki/Spike_%28Gem%29 Spike Gem]
:{{symbol|xenoblade|16px}} [http://xenoblade.wikia.com/wiki/Spike_%28XC1%29 Spike Gem]
:{{symbol||16px}} {{s|wikipedia|Ultra Hand}}
:{{symbol||16px}} {{s|wikipedia|Ultra Hand}}
:{{symbol||16px}} {{s|wikipedia|Ultra Machine}}
:{{symbol||16px}} {{s|wikipedia|Ultra Machine}}
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===Stages===
===Stages===
:{{symbol|mario|16px}} {{iw|mariowiki|Bob-omb Battlefield}}
:{{symbol|mario|16px}} {{iw|mariowiki|Bob-omb Battlefield}}
:{{symbol|mario|16px}} {{iw|mariowiki|Super Bell Hill|Super Mario 3D World}}
:{{symbol|mario|16px}} {{iw|mariowiki|Super Bell Hill}}
:{{symbol|mario|16px}} {{iw|mariowiki|Bowser's Castle}}
:{{symbol|mario|16px}} {{iw|mariowiki|Bowser's Castle}}
:{{symbol|yoshi|16px}} {{iw|mariowiki|Yoshi's House}}
:{{symbol|yoshi|16px}} {{iw|mariowiki|Yoshi's House}}
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:{{symbol|po|16px}} [[wikipedia:Punch-Out!! (Wii)|Training Room]]
:{{symbol|po|16px}} [[wikipedia:Punch-Out!! (Wii)|Training Room]]
:{{symbol|wf|16px}} [[wikipedia:Wii Fit Plus|Rhythm Kung-Fu]]
:{{symbol|wf|16px}} [[wikipedia:Wii Fit Plus|Rhythm Kung-Fu]]
:{{symbol|xenoblade|16px}} [[wikipedia:Xenoblade Chronicles|Eryth Sea]]
:{{symbol|xenoblade|16px}} [http://xenoblade.wikia.com/wiki/Eryth_Sea Eryth Sea]
:{{symbol|xenoblade|16px}} [[wikipedia:Xenoblade Chronicles|Fallen Arm]]
:{{symbol|xenoblade|16px}} [http://xenoblade.wikia.com/wiki/Fallen_Arm Fallen Arm]
:{{symbol|xenoblade|16px}} [[wikipedia:Xenoblade Chronicles X|Primordia]]
:{{symbol|xenoblade|16px}} [http://xenoblade.wikia.com/wiki/Primordia Primordia]
:{{symbol|duckhunt|16px}} {{iw|wikipedia|Hogan's Alley|video game}}
:{{symbol|duckhunt|16px}} {{iw|wikipedia|Hogan's Alley|video game}}
:{{symbol|sonic|16px}} [[wikipedia:Sonic the Hedgehog 2|Casino Night Zone]]
:{{symbol|sonic|16px}} [[wikipedia:Sonic the Hedgehog 2|Casino Night Zone]]

Revision as of 18:21, March 10, 2017

Here's some stuff that I think would be cool in Smash. Is this stuff for a hypothetical Switch version? Just some ideas, is all. I'm not 100% deeply attached to most of these, but I would enjoy seeing them. Comments are welcomed, if you're so inclined.

Add a universe

Instances of adding or promoting a whole universe to "major" representation.

Panel de Pon

Lip
aZi31QT.gif
7k9kWXV.png

Official artwork of Lip from Panel de Pon.

Universe Panel de Pon
Debut Panel de Pon (1995)
Smash Bros. appearances SSB_
Most recent non-Smash appearance Planet Puzzle League (Japanese version only, 2007)
Console/platform of origin Super Famicom
Species Fairy

Lip's special moves
Super Smash Bros. 4
Neutral special Panel Flip
Side special Petal Spin
Up special Fluff Ride
Down special Garbage Block
Final Smash Combo Chain
Lip's Stage
huPpPXQ.png
7k9kWXV.png
Universe Panel de Pon
Appears in SSB_
Maximum players 8
Tracks available Lip's Theme
Title (Panel de Pon)
Windy's Theme
Sherbet's Theme
Ruby's Theme
Elias's Theme
Flare's Theme
Neris's Theme

The Wonderful 101

Wonder-Red
H9CHp2d.png
HtHF73i.png

Official artwork of Wonder-Red from The Wonderful 101.

Universe The Wonderful 101
Debut The Wonderful 101 (2013)
Smash Bros. appearances SSB_
Most recent non-Smash appearance The Wonderful 101 (2013)
Console/platform of origin Wii U
Species Human

Wonder-Red's special moves
Super Smash Bros. 4
Neutral special Wonderful Cyclone
Side special Wonderful Stinger
Up special Wonderful Rising
Down special Unite Morph
Final Smash Platinum Robo
List of minor universes Vorkken (Assist Trophy)
Blossom City
fDpnUWB.jpg
HtHF73i.png
Universe The Wonderful 101
Appears in SSB_
Maximum players 8
Tracks available Tables Turn
ST01: Roll Out, Wonderful 100!
ST02: Head for Blossom Tower
ST03: Stratospheric Airport Strato Port
Hitchin' a Missile
Intertwined
Jergingha - Planet Destruction Form
The Won-Stoppable Wonderful 101

Splatoon

Inkling
Inkling Splatoon.png
SplatoonSymbol.svg

Official artwork of an orange female Inkling from Splatoon.

Universe Splatoon
Debut Splatoon (2015)
Smash Bros. appearances SSB4
Ultimate
Most recent non-Smash appearance Splatoon (2015)
Console/platform of origin Wii U
Species Inkling
Article on Inkipedia Inkling

Inkling's special moves
Super Smash Bros. 4
Neutral special Splat Charger
Side special Inkbrush
Up special Super Jump
Down special Splat Bomb
Final Smash Inkstrike
List of minor universes Killer Wail (item)
Saltspray Rig
300px-Splatoon_Stage_Saltspray_Rig.png
SplatoonSymbol.svg
Universe Splatoon
Appears in SSB_
Maximum players 8
Tracks available Splattack!
Ink or Sink
Seaskape
Kraken Up
Shellfie
Split and Splat
Sucker Punch
Ink Me Up (Splatfest Battle)
Tentacular Circus
Calamari Inkantation
Article on Inkipedia Saltspray Rig

Other content

Playable characters

Realistic expectations

Plausible first/second-party newcomers from represented series. Veterans are much appreciated as well, of course.

Donkey Kong (universe) Dixie Kong
Donkey Kong (universe) King K. Rool
The Legend of Zelda (universe) Impa
Metroid (universe) Zebesian
Kirby (universe) Bandana Waddle Dee
Xenoblade Chronicles (universe) Elma

Out-there possibilities

Improbable third-party choices who would be appealing for various reasons.

Castlevania Simon Belmont
Bomberman Bomberman
Megami Tensei Jack Frost
Shovel Knight Shovel Knight

Assist Trophies

Yoshi (universe) Green Glove
Donkey Kong (universe) Papa Painguin
Pikmin (universe) Yellow Wollywog
Punch-Out!! (universe) King Hippo
Wii Fit (universe) Rhythm Punching Bag
SpecialStagesSymbol.svg Diamond Golem
Street Fighter (universe) Chun-Li
Space Firebird Firebird
List of minor universes Chibi-Robo
Rhythm Heaven (universe) Karate Joe
List of minor universes Mallo
List of minor universes Monita
BoxBoy! Qbby
Nintendo Badge Arcade Arcade Bunny
Professor Layton Professor Layton
Yo-Kai Watch Jibanyan
Adventure Mode: The Subspace Emissary Gamyga

Items

Donkey Kong (universe) Steel Keg
Xenoblade Chronicles (universe) Spike Gem
SpecialStagesSymbol.svg Ultra Hand
SpecialStagesSymbol.svg Ultra Machine

Mii costumes

Still not sure why these are DLC, but okay.

Donkey Kong (universe) Diddy Kong Cap
Dragon Quest Slime Hat
The Legend of Zelda (universe) Darunia Suit, Darunia Hat Mii Brawler (SSB4)
Pokémon (universe) Blaziken Suit, Blaziken Hat Mii Brawler (SSB4)
Final Fantasy (universe) Tifa Outfit, Tifa Wig Mii Brawler (SSB4)
List of minor universes Rayman Outfit, Rayman Wig Mii Brawler (SSB4)
F-Zero (universe) Samurai Goroh Outfit, Samurai Goroh Wig Mii Swordfighter (SSB4)
EarthBound (universe) Teddy Outfit, Teddy Wig Mii Swordfighter (SSB4)
Bayonetta (universe) Jeanne Outfit, Jeanne Wig Mii Swordfighter (SSB4)
Skies of Arcadia Vyse Outfit, Vyse Wig Mii Swordfighter (SSB4)
Metroid (universe) Dark Samus's Armor, Dark Samus's Helmet Mii Gunner (SSB4)
Xenoblade Chronicles (universe) Sharla Outfit, Sharla Wig Mii Gunner (SSB4)
Mega Man (universe) Bass Outfit, Bass's Helmet Mii Gunner (SSB4)
Chrono Trigger Lucca's Outfit, Lucca's Helmet Mii Gunner (SSB4)

Stages

Mario (universe) Bob-omb Battlefield
Mario (universe) Super Bell Hill
Mario (universe) Bowser's Castle
Yoshi (universe) Yoshi's House
Yoshi (universe) Nep-Enut's Domain
Donkey Kong (universe) Sunset Shore
Donkey Kong (universe) Golden Temple
Donkey Kong (universe) Homecoming Hijinx
The Legend of Zelda (universe) Hyrule Field
The Legend of Zelda (universe) Dragon Roost Island
The Legend of Zelda (universe) Tower of Hera
Metroid (universe) Chozodia
Metroid (universe) Phendrana Drifts
Metroid (universe) Sanctuary Fortress
Kirby (universe) Galactic NOVA
Kirby (universe) Patch Land
Star Fox (universe) Meteo
Star Fox (universe) Area 6
Pokémon (universe) Bell Tower
Pokémon (universe) Sootopolis City
Pokémon (universe) Realgam Tower
F-Zero (universe) Sand Ocean
F-Zero (universe) Fire Field
EarthBound (universe) Saturn Valley
EarthBound (universe) Osohe Castle
Ice Climber (universe) Infinite Glacier
Game & Watch (universe) Manhole
Kid Icarus (universe) That First Town
Kid Icarus (universe) Lightning Chariot Base
Wario (universe) Syrup Castle
Wario (universe) Diamond City
Pikmin (universe) Twilight River
R.O.B. (universe) Gyromite
Animal Crossing (universe) Town Hall
Punch-Out!! (universe) Training Room
Wii Fit (universe) Rhythm Kung-Fu
Xenoblade Chronicles (universe) Eryth Sea
Xenoblade Chronicles (universe) Fallen Arm
Xenoblade Chronicles (universe) Primordia
Duck Hunt (universe) Hogan's Alley
Sonic the Hedgehog (universe) Casino Night Zone
Mega Man (universe) Air Man Stage
Pac-Man (universe) Pac-Village
Adventure Mode: The Subspace Emissary Save Point

Music tracks

I capped myself at a few songs per character universe otherwise the list would be far too long. A few series are omitted for now, but there's some other tracks thrown in too.

Mario (universe) Koopa's Road
Mario (universe) Come On!
Mario (universe) Buoy Base Galaxy
Mario (universe) Sprawling Savanna
Yoshi (universe) Title (Yoshi's Island)
Yoshi (universe) Underground Theme (Yoshi's Island)
Yoshi (universe) Overworld Theme (Yoshi's Island)
Yoshi (universe) Special Course (Woolly World)
Donkey Kong (universe) Krook's March
Donkey Kong (universe) Rockface Rumble
Donkey Kong (universe) Boulder Roller
Donkey Kong (universe) Busted Bayou
The Legend of Zelda (universe) Deku Palace
The Legend of Zelda (universe) Title (Wind Waker)
The Legend of Zelda (universe) Mini-Boss (Wind Waker)
The Legend of Zelda (universe) Silent Guardians
Metroid (universe) Surface of SR388
Metroid (universe) Brinstar Red Soil Swampy Area
Metroid (universe) Phendrana Drifts (Depths)
Metroid (universe) Tallon Overworld 2
Kirby (universe) Ending (Kirby Super Star)
Kirby (universe) City Trial
Kirby (universe) Another Dimension
Kirby (universe) Bouncing Boss Battle
Street Fighter (universe) Corneria (Zero)
Pokémon (universe) Route 42
Pokémon (universe) Route 120
Pokémon (universe) Friendly Battle (Colosseum)
Pokémon (universe) Route 15 (X & Y)
F-Zero (universe) Port Town
F-Zero (universe) The Long Distance of Murder (Red Canyon)
F-Zero (universe) Night of Big Blue
F-Zero (universe) Theme of Captain Falcon
EarthBound (universe) Hippie Battle
EarthBound (universe) Boy Meets Girl (Twoson)
EarthBound (universe) Dangerous Guys
EarthBound (universe) Piggy Guys
Ice Climber (universe) Stage Select (Ice Climber)
Fire Emblem (universe) Prelude
Fire Emblem (universe) Destiny
Game & Watch (universe) Octopus
Kid Icarus (universe) Skyworld (Kid Icarus)
Kid Icarus (universe) Overworld (Of Myths and Monsters)
Wario (universe) Drifting Away
Wario (universe) Four Seasons
Wario (universe) Pyoro
Wario (universe) Tomorrow Hill
Pikmin (universe) Wistful Wild
Pikmin (universe) Title (Pikmin 3)
Pikmin (universe) Bingo Battle
R.O.B. (universe) Game A (Gyromite)
Animal Crossing (universe) Rainy Day
Animal Crossing (universe) Agent K.K.
Animal Crossing (universe) K.K. Chorale
Animal Crossing (universe) Wandering
Punch-Out!! (universe) Minor Circuit (Super Punch-Out!!)
Punch-Out!! (universe) Major Circuit
Punch-Out!! (universe) Ending (Punch-Out!!)
Wii Fit (universe) Training Menu
Wii Fit (universe) Table Tilt
Wii Fit (universe) Rhythm Kung-Fu
Xenoblade Chronicles (universe) Colony 9
Xenoblade Chronicles (universe) Unfinished Battle
Xenoblade Chronicles (universe) Mechonis Field
Xenoblade Chronicles (universe) The Key We've Lost
Duck Hunt (universe) Barker Bill's Trick Shooting
Nintendo DS (universe) Nintendo 3DS eShop
SpecialStagesSymbol.svg Title (Find Mii II)
Metal Gear (universe) Main Theme (Metal Gear Solid)
Metal Gear (universe) Lethal Encounter
Sonic the Hedgehog (universe) Chemical Plant Zone
Sonic the Hedgehog (universe) Ice Cap Zone
Mega Man (universe) Dr. Cossack Stage 1
Mega Man (universe) Slash Man Stage
Mega Man (universe) Galaxy Man Stage
Pac-Man (universe) Pac-Man Game Room
Pac-Man (universe) Title (Pac-Man World)
Street Fighter (universe) Guile's Theme
Bayonetta (universe) Fly Me To The Moon (Climax Mix)
Bayonetta (universe) Tomorrow is Mine (Original)
List of minor universes In Front of the School Gate
Itoi Shigesato no Bass Tsuri No. 1 Ending (No. 1 Bass Fishing)
List of minor universes A Puzzling Afternoon
List of minor universes GameCube Menu

Modes and system

  • A new mode named Smash Dash. Essentially a platform/beat-'em-up combination, with elements similar to the Mushroom Kingdom Adventure Mode level, several Subspace Emissary levels, and Smash Run. Characters would be dropped into a randomly generated level, each of which would include light platforming elements and a random selection of enemies similar to Smash Run. Players would have access to a system of powers like Uprising and Smash Run. Ambushes are common.
    • At each level's halfway point and conclusion, players will encounter a miniboss-style enemy such as Bonkers, who must be defeated to progress.
    • After finishing two levels, players will fight a matching boss enemy, such as Petey Piranha if playing as Mario, Ridley if playing as Samus, Duon if fighting as Mr. Game & Watch, etc. Most series would provide an appropriate boss, and any characters from series without a boss would fight one from a thematically similar series or from the SSE.
    • Defeating the boss "clears" the mode as that character, similar to Adventure Mode (and would award the "Alt." trophy or similar). However, players can keep playing to fight through more levels, more midbosses, and bosses every other level. Each boss fight after the first is randomized. Clearing additional levels yields further rewards such as trophies, gold, etc.
  • Allow players to set a default ruleset, rather than defaulting back to two-minute time matches.
  • Custom moves and equipment are separated entirely, and matches can be played with both, either, or neither - and are clearly labeled. Custom moves may be used without building a "set", and can be assigned on the CSS.
    • Custom moves are changed to have fewer cases of "more powerful but slower" and "weaker but faster" kinds of things, and instead more distinct customs that reference source material. For example, custom moves for Mario's Fireball could instead offer more distinct options like the Superball, or alternatives for Shulk's Back Slash being different arts like Shaker Edge.
  • Trophies being somewhat less dependent on model rips from source games in general, allowing for more instances of older characters getting new models. (Melee had some of this, but how much of that was deliberate design choice versus how much was due to lack of contemporary 3D models isn't clear.)
  • Third-party content is extended beyond only the series with playable characters to also include elements like music and trophies from other series by the same company, with preferential treatment to games which have appeared on Nintendo platforms. SSB4 already has some of this, but more would be good (e.g., why is there no Ace Attorney music).
  • At the end of all major DLC development, new challenges are added for free involving the DLC characters and content. These would unlock additional trophies, CDs, etc. related to the new content.