User:Miles of SmashWiki/Stuff for Smash

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Here's some stuff that I think would be cool in Smash. I'm not 100% deeply attached to most of these, but I would enjoy seeing them. Comments are welcomed, if you're so inclined.

Much of this page is out-of-date because it was written in the era of SSB4 DLC. Updates will come sporadically at most.

Add a universe[edit]

Instances of adding or promoting a whole universe to "major" representation.

Panel de Pon[edit]

Lip
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Official artwork of Lip from Panel de Pon.

Universe Panel de Pon
Debut Panel de Pon (1995)
Smash Bros. appearances SSB_
Most recent non-Smash appearance Planet Puzzle League (Japanese version only, 2007)
Console/platform of origin Super Famicom
Species Fairy

Lip's special moves
Super Smash Bros. Ultimate
Neutral special Panel Flip
Side special Petal Spin
Up special Fluff Ride
Down special Garbage Block
Final Smash Combo Chain
Panel de Pon
Lip's Stage
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Universe Panel de Pon
Appears in SSB_
Maximum players 8
Tracks available Lip's Theme
Title (Panel de Pon)
Windy's Theme
Sherbet's Theme
Ruby's Theme
Elias's Theme
Flare's Theme
Neris's Theme

The Wonderful 101[edit]

Wonder-Red
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HtHF73i.png

Official artwork of Wonder-Red from The Wonderful 101.

Universe The Wonderful 101
Debut The Wonderful 101 (2013)
Smash Bros. appearances SSB_
Most recent non-Smash appearance The Wonderful 101 (2013)
Console/platform of origin Wii U
Species Human

Wonder-Red's special moves
Super Smash Bros. Ultimate
Neutral special Wonderful Cyclone
Side special Wonderful Stinger
Up special Wonderful Rising
Down special Unite Morph
Final Smash Platinum Robo
List of minor universes Vorkken (Assist Trophy)
The Wonderful 101
Blossom City
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Universe The Wonderful 101
Appears in SSB_
Maximum players 8
Tracks available Tables Turn
ST01: Roll Out, Wonderful 100!
ST02: Head for Blossom Tower
ST03: Stratospheric Airport Strato Port
Hitchin' a Missile
Intertwined
Jergingha - Planet Destruction Form
The Won-Stoppable Wonderful 101

Other content[edit]

Playable characters[edit]

Realistic expectations[edit]

Plausible first/second-party newcomers from represented series.

Donkey Kong (universe) Dixie Kong
The Legend of Zelda (universe) Impa
Kirby (universe) Bandana Waddle Dee
Xenoblade Chronicles (universe) Elma
ARMSSymbol.svg Ribbon Girl

Out-there possibilities[edit]

Improbable third-party choices who would be appealing for various reasons.

Chrono Trigger Crono
Ace Attorney Phoenix Wright

Assist Trophies[edit]

Yoshi (universe) Green Glove
Punch-Out!! (universe) King Hippo
Wii Fit (universe) Rhythm Punching Bag
SpecialStagesSymbol.svg Diamond Golem
Street Fighter (universe) Chun-Li
Space Firebird Firebird
List of Namco universes The Prince
List of minor universes Chibi-Robo
Rhythm Heaven (universe) Karate Joe
List of minor universes Mallo
List of minor universes Monita
List of minor universes Qbby
Professor Layton Professor Layton
Yo-Kai Watch Jibanyan
Adventure Mode: The Subspace Emissary Gamyga

Items[edit]

Donkey Kong (universe) Steel Keg
Xenoblade Chronicles (universe) Spike Gem
SpecialStagesSymbol.svg Ultra Hand
SpecialStagesSymbol.svg Ultra Machine

Mii costumes[edit]

Donkey Kong (universe) Diddy Kong Cap
The Legend of Zelda (universe) Darunia Suit, Darunia Hat Mii Brawler
Pokémon (universe) Blaziken Suit, Blaziken Hat Mii Brawler
Final Fantasy (universe) Tifa Outfit, Tifa Wig Mii Brawler
List of minor universes Rayman Outfit, Rayman Wig Mii Brawler
F-Zero (universe) Samurai Goroh Outfit, Samurai Goroh Wig Mii Swordfighter
EarthBound (universe) Teddy Outfit, Teddy Wig Mii Swordfighter
Bayonetta (universe) Jeanne Outfit, Jeanne Wig Mii Swordfighter
Skies of Arcadia Vyse Outfit, Vyse Wig Mii Swordfighter
Metroid (universe) Dark Samus's Armor, Dark Samus's Helmet Mii Gunner
Xenoblade Chronicles (universe) Sharla Outfit, Sharla Wig Mii Gunner
Mega Man (universe) Bass Outfit, Bass's Helmet Mii Gunner
Chrono Trigger Lucca's Outfit, Lucca's Helmet Mii Gunner

Stages[edit]

Mario (universe) Bob-omb Battlefield
Mario (universe) Super Bell Hill
Mario (universe) Bowser's Castle
Yoshi (universe) Yoshi's House
Yoshi (universe) Nep-Enut's Domain
Donkey Kong (universe) Sunset Shore
Donkey Kong (universe) Golden Temple
Donkey Kong (universe) Homecoming Hijinx
The Legend of Zelda (universe) Hyrule Field
The Legend of Zelda (universe) Dragon Roost Island
The Legend of Zelda (universe) Tower of Hera
Metroid (universe) Chozodia
Metroid (universe) Phendrana Drifts
Metroid (universe) Sanctuary Fortress
Kirby (universe) Galactic NOVA
Kirby (universe) Patch Land
Star Fox (universe) Meteo
Pokémon (universe) Bell Tower
Pokémon (universe) Sootopolis City
Pokémon (universe) Realgam Tower
F-Zero (universe) Sand Ocean
F-Zero (universe) Fire Field
EarthBound (universe) Saturn Valley
EarthBound (universe) Osohe Castle
Game & Watch (universe) Manhole
Kid Icarus (universe) That First Town
Kid Icarus (universe) Lightning Chariot Base
Wario (universe) Syrup Castle
Wario (universe) Diamond City
Pikmin (universe) Twilight River
R.O.B. (universe) Gyromite
Wii Fit (universe) Rhythm Kung-Fu
Xenoblade Chronicles (universe) Eryth Sea
Xenoblade Chronicles (universe) Fallen Arm
Xenoblade Chronicles (universe) Primordia
Duck Hunt (universe) Hogan's Alley
Sonic the Hedgehog (universe) Casino Night Zone
Mega Man (universe) Air Man Stage
Adventure Mode: The Subspace Emissary Save Point

Music tracks[edit]

I capped myself at a few songs per character universe otherwise the list would be far too long. A few series are omitted for now, but there's some other tracks thrown in too.

Mario (universe) Koopa's Road
Mario (universe) A Secret Course
Mario (universe) Come On!
Mario (universe) Buoy Base Galaxy
Mario (universe) Sprawling Savanna
Yoshi (universe) Title (Yoshi's Island)
Yoshi (universe) Underground Theme (Yoshi's Island)
Yoshi (universe) Overworld Theme (Yoshi's Island)
Yoshi (universe) Special Course (Woolly World)
Donkey Kong (universe) Krook's March
Donkey Kong (universe) Rockface Rumble
Donkey Kong (universe) Boulder Roller
Donkey Kong (universe) Busted Bayou
Donkey Kong (universe) Aqueduct Assault
The Legend of Zelda (universe) Deku Palace
The Legend of Zelda (universe) Title (Wind Waker)
The Legend of Zelda (universe) Mini-Boss (Wind Waker)
The Legend of Zelda (universe) Silent Guardians
The Legend of Zelda (universe) Talus Battle
Metroid (universe) Surface of SR388
Metroid (universe) Brinstar Red Soil Swampy Area
Metroid (universe) Phendrana Drifts (Depths)
Metroid (universe) Tallon Overworld 2
Metroid (universe) Chozo Laboratory
Kirby (universe) Magma Flows
Kirby (universe) Another Dimension
Kirby (universe) Bouncing Boss Battle
Kirby (universe) Song of Supplication
Pokémon (universe) Route 42
Pokémon (universe) Battle (Raikou/Entei/Suicune)
Pokémon (universe) Route 120
Pokémon (universe) Friendly Battle (Colosseum)
Pokémon (universe) Route 15 (X & Y)
F-Zero (universe) The Long Distance of Murder (Red Canyon)
F-Zero (universe) Night of Big Blue
F-Zero (universe) Theme of Captain Falcon
F-Zero (universe)Mario (universe) Big Blue (Mario Kart 8)
EarthBound (universe) Wisdom of the World
EarthBound (universe) Hippie Battle
EarthBound (universe) Boy Meets Girl (Twoson)
EarthBound (universe) Dangerous Guys
EarthBound (universe) Piggy Guys
Ice Climber (universe) Stage Select (Ice Climber)
Fire Emblem (universe) Eldigan the Lionheart
Fire Emblem (universe) Companions
Fire Emblem (universe) Scars of the Scouring / Softly with Grace
Fire Emblem (universe) Distant Roads
Fire Emblem (universe) Dusk Falls (Fire)
Game & Watch (universe) Octopus
Kid Icarus (universe) Skyworld (Kid Icarus)
Kid Icarus (universe) Overworld (Of Myths and Monsters)
Wario (universe) Four Seasons
Wario (universe) Pyoro
Wario (universe) Tomorrow Hill
Wario (universe) Body Rock
Wario (universe) Introducing Wario Deluxe
Pikmin (universe) Wistful Wild
Pikmin (universe) Title (Pikmin 3)
R.O.B. (universe) Game A (Gyromite)
Animal Crossing (universe) Rainy Day
Animal Crossing (universe) Agent K.K.
Animal Crossing (universe) K.K. Chorale
Animal Crossing (universe) Wandering
Punch-Out!! (universe) Minor Circuit (Super Punch-Out!!)
Punch-Out!! (universe) Major Circuit
Punch-Out!! (universe) Ending (Punch-Out!!)
Wii Fit (universe) Table Tilt
Wii Fit (universe) Rhythm Kung-Fu
Xenoblade Chronicles (universe) Colony 9
Xenoblade Chronicles (universe) Unfinished Battle
Xenoblade Chronicles (universe) On the Fallen Arm
Xenoblade Chronicles (universe) Mechonis Field
Xenoblade Chronicles (universe) The Key We've Lost
Splatoon (universe) Shellfie
Splatoon (universe) Sucker Punch
Splatoon (universe) Tentacular Circus
Splatoon (universe) Eight-Legged Advance
Nintendo DS (universe) Nintendo 3DS eShop
Metal Gear (universe) Main Theme (Metal Gear Solid)
Metal Gear (universe) Lethal Encounter
Sonic the Hedgehog (universe) Chemical Plant Zone
Sonic the Hedgehog (universe) Ice Cap Zone
Mega Man (universe) Dr. Cossack Stage 1
Mega Man (universe) Slash Man Stage
Mega Man (universe) Galaxy Man Stage
Mega Man (universe) Fuse Man Stage
Pac-Man (universe) Pac-Man Game Room
Pac-Man (universe) Title (Pac-Man World)
Bayonetta (universe) Fly Me To The Moon (Climax Mix)
Bayonetta (universe) Tomorrow is Mine (Original)
Castlevania (universe) Clockwork Mansion
Castlevania (universe) Marble Gallery
Persona (universe) Unavoidable Battle
Persona (universe) Heartful Cry (Persona 4 Arena)
Persona (universe) Danger Zone
Persona (universe) I'll Face Myself ~Battle~
Persona (universe) The Almighty
List of minor universes In Front of the School Gate
Itoi Shigesato no Bass Tsuri No. 1 Ending (No. 1 Bass Fishing)
List of Namco universes Katamari on the Rocks
List of Namco universes Lonely Rolling Star
List of Namco universes Que Sera Sera
List of minor universes A Puzzling Afternoon
Shovel Knight (universe) Strike the Earth!
Shovel Knight (universe) In the Halls of the Usurper
Shovel Knight (universe) An Underlying Problem
Shovel Knight (universe) Hidden by Night
ARMS (universe) Main Theme (ARMS)
ARMS (universe) Spring Stadium
ARMS (universe) Ribbon Ring
List of minor universes GameCube Menu

Modes and system[edit]

These are old ideas from the SSB4 era, but I'm leaving 'em here for now.

  • A new mode named Smash Dash. Essentially a platform/beat-'em-up combination, with elements similar to the Mushroom Kingdom Adventure Mode level, several Subspace Emissary levels, and Smash Run. Characters would be dropped into a randomly generated level, each of which would include light platforming elements and a random selection of enemies similar to Smash Run. Players would have access to a system of powers like Uprising and Smash Run. Ambushes are common.
    • At each level's halfway point and conclusion, players will encounter a miniboss-style enemy such as Bonkers, who must be defeated to progress.
    • After finishing two levels, players will fight a matching boss enemy, such as Petey Piranha if playing as Mario, Ridley if playing as Samus, Duon if fighting as Mr. Game & Watch, etc. Most series would provide an appropriate boss, and any characters from series without a boss would fight one from a thematically similar series or from the SSE.
    • Defeating the boss "clears" the mode as that character, similar to Adventure Mode (and would award the "Alt." trophy or similar). However, players can keep playing to fight through more levels, more midbosses, and bosses every other level. Each boss fight after the first is randomized. Clearing additional levels yields further rewards such as trophies, gold, etc.
  • Custom moves and equipment are separated entirely, and matches can be played with both, either, or neither - and are clearly labeled. Custom moves may be used without building a "set", and can be assigned on the CSS.
    • Custom moves are changed to have fewer cases of "more powerful but slower" and "weaker but faster" kinds of things, and instead more distinct customs that reference source material. For example, custom moves for Mario's Fireball could instead offer more distinct options like the Superball, or alternatives for Shulk's Back Slash being different arts like Shaker Edge.
  • Trophies being somewhat less dependent on model rips from source games in general, allowing for more instances of older characters getting new models. (Melee had some of this, but how much of that was deliberate design choice versus how much was due to lack of contemporary 3D models isn't clear.)
  • At the end of all major DLC development, new challenges are added for free involving the DLC characters and content. These would unlock additional trophies, CDs, etc. related to the new content.