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Pac-Man (SSB4)/Neutral aerial: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
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Baefeather (talk | contribs) m (Boy, this sure is painful) |
Baefeather (talk | contribs) m (Of course I'd forget this. Why wouldn't I.) |
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Line 49: | Line 49: | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|autocancel=y}} | {{FrameIconLegend|lag=y|hitbox=y|autocancel=y|hitboxchange=y}} | ||
{{MvSubNavPac-Man|g=SSB4}} | {{MvSubNavPac-Man|g=SSB4}} | ||
[[Category:Pac-Man (SSB4)]] | [[Category:Pac-Man (SSB4)]] | ||
[[Category:Neutral aerials (SSB4)]] | [[Category:Neutral aerials (SSB4)]] |
Revision as of 02:24, December 9, 2016
Overview
Pac-Man transforms into his wedge form and attacks the opponent, performing a sex kick. It is Pac-Man's fastest aerial, coming out on frame three, dealing 10% damage, with moderate knockback. As such, it can be used to escape combos and kill at higher percents. Due to its low trajectory, it can be used to set up for a lock at mid percents.
Hitboxes
Effect | Damage | Angle | Base knockback | Knockback scaling |
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Slash | 10% (early), 6% (mid), 3% (late) | ![]() |
20 (early), 13 (mid/late) | 100 (early), 90 (mid/late) |
Timing
Attack
Early hitboxes | 3-5 |
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Mid hitboxes | 6-9 |
Late hitboxes | 10-19 |
Autocancel | 1-2, 48-51 |
Animation length | 51 |
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Landing lag
Animation length | 12 |
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![]() Lag time |
![]() Hitbox |
![]() ![]() Hitbox change |
![]() Autocancel |
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