Priority: Difference between revisions

353 bytes added ,  2 months ago
Updated for SSB4/SSBU Zelda
mNo edit summary
(Updated for SSB4/SSBU Zelda)
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====Attacks with transcendent priority====
====Attacks with transcendent priority====
{{incomplete|Very likely not complete}}
{{incomplete|Definitely not complete; e.g. moves not updated for all Smash iterations, other moves completely unnoted, many rapid jabs and finishers missing}}
{| class="wikitable sortable" width=62%
{| class="wikitable sortable" width=62%
|-
|-
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|{{GameIcon|SSBU}}
|{{GameIcon|SSBU}}
|-
|-
|rowspan=15|[[Zelda]]
|rowspan=17|[[Zelda]]
|Neutral attack
|Neutral attack
|rowspan=5|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}
|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|-
|[[Rapid jab]]
|rowspan=2|{{GameIcon|SSBU}}
|-
|[[Rapid jab]] finisher
|-
|-
|Forward tilt
|Forward tilt
|rowspan=5|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|-
|-
|Up tilt
|Up tilt
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|Forward smash
|Forward smash
|-
|-
|Up smash (except final hitbox)
|Up smash (looping hits)
|{{GameIcon|SSBB}}{{GameIcon|SSB4}}
|-
|-
|Down smash
|Down smash
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|-
|-
|Neutral aerial
|Neutral aerial
|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}
|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|-
|-
|Forward aerial (sweetspot only in ''Smash 4'')
|Forward aerial (sweetspot only in ''Smash 4'')
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|-
|-
|Up aerial
|Up aerial
|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}
|rowspan=2|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|-
|Down aerial (sourspot only)
|{{GameIcon|SSB4}}
|-
|-
|[[Nayru's Love]]
|[[Nayru's Love]]
|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}
|-
|-
|[[Din's Fire]]
|[[Din's Fire]]
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|[[Farore's Wind]]
|[[Farore's Wind]]
|{{GameIcon|SSBB}}
|{{GameIcon|SSBB}}
|-
|[[Phantom Slash]]
|{{GameIcon|SSBU}}
|-
|-
|rowspan=3|[[Zero Suit Samus]]
|rowspan=3|[[Zero Suit Samus]]
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|{{SSB4|Zero Suit Samus}}
|{{SSB4|Zero Suit Samus}}
|[[Up tilt]] (both hits)
|[[Up tilt]] (both hits)
|rowspan=2|{{GameIcon|SSB4}}
|rowspan=1|{{GameIcon|SSB4}}
|-
|rowspan=2|[[Zelda]]
|Up smash (final hit)
|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|-
|-
|{{SSB4|Zelda}}
|[[Farore's Wind]] (all hits)
|[[Farore's Wind]] (first hit, grounded)
|rowspan=1|{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|}
|}
<nowiki>*</nowiki> Should not rebound but rebounds anyway, due to the anti-rebound flag not working properly in ''Brawl''.
<nowiki>*</nowiki> Should not rebound but rebounds anyway, due to the anti-rebound flag not working properly in ''Brawl''.
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