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Display title | Forum:Charged Smash Damage Multiplier |
Default sort key | Charged Smash Damage Multiplier |
Page length (in bytes) | 3,732 |
Namespace | Forum |
Page ID | 51540 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
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Page creator | LimitCrown (talk | contribs) |
Date of page creation | 02:14, November 19, 2014 |
Latest editor | Brightcoat (talk | contribs) |
Date of latest edit | 12:10, December 15, 2014 |
Total number of edits | 9 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
Magic word (1) | |
Transcluded template (1) | Template used on this page:
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Currently, the mutiplier in Template:ChargedSmashDmgSSB4 is set to be 1.398. However, when I look at what the outputs are, then this multiplier doesn't seem to be the correct one. If this was the actual output, then an attack like Luigi's fully charged side smash and Kirby's fully charged side smash would display 20% instead of 21% in Training Mode because the displayed damage values are truncated instead of rounded. This is why I think that the multiplier is the same as in Brawl: 1.4. LimitCrown 02:14, 19 November 2014 |
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