Super Smash Bros. 4

Falco (SSB4)/Forward aerial

From SmashWiki, the Super Smash Bros. wiki
< Falco (SSB4)
Revision as of 12:43, February 9, 2017 by CpnFlacon (talk | contribs) (New Page: {{ArticleIcons|ssb4=y}} {{competitive expertise}} {{technical data}} ==Hitboxes== Looping hit rehits every 4 frames. {{SSB4HitboxTableHeader}} {{HitboxTableTitle|Looping hit|42}} {{S...)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.
Data.png This article or section may require additional technical data.
You can discuss this issue on the talk page or edit this page to improve it.

Hitboxes

Looping hit rehits every 4 frames.

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Looping hit
0 0 1% 0 Autolink angle (366) 0 100 60 5.0 0 0.0 5.5 12.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Head (type) Slash (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Slash SpecialsDirect.png
1 0 1% 0 Autolink angle (366) 0 100 60 5.0 0 0.0 5.5 8.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Head (type) Slash (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Slash SpecialsDirect.png
Final hit
0 0 4% 0 Sakurai angle 55 145 0 6.0 0 0.0 5.5 12.0 1.0x 2.5x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Head (type) Slash (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Slash SpecialsDirect.png
Landing
0 0 3% 0 AngleIcon45.png 30 160 0 5.0 0 0.0 5.5 12.0 0.0x 2.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Typeless (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsIndirect.png