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Item
Overview
Items are a large part of the gameplay of the Smash Bros. series. They may appear at any time in designated spawning areas during a match.
To pick up an item, press A while your character is near and facing it. Both jabs and tilts will pick up items if they are in range. If you are in the air, you can only pick up items using the Z-button. You can pick up items on the ground you're landing on (in other words that aren't on a platform you're jumping through) by pressing Z right before landing.
There are several categories of items.
Container items can be broken if thrown or hit and will release other items when broken. Opponents hit by thrown container items will be damaged. Container items have a 25% chance of exploding, dealing greater damage than normally but at the same time not releasing any items.
Battering items can be swung with A, f-tilt A, and f-smash A, and do damage to the opponent. They can be thrown, tilt-thrown, or smash-thrown with Z and the C-stick as well and may also have certain special effects.
Status affecting items are items that, if contacted or grabbed, give certain abilities to the holding character: for example, the Starman makes the character invincible as soon as one touches it. Healing items decrease your damage level when picked up. Certain "Gun" weapons can be picked up and shot using the A button.
There is another class of items describable only as "offensive items", which have different special attacking effects that take effect after picked up and/or thrown; for example, the Motion-Sensor Bomb will attach the the first contacted surface, and will explode, dealing huge damage and knockback, if touched. The few non-categorizable items left are found under Other.
Reflection
This chart shows if an item iteslf can be reflected by the following characters. That means, if you smash Foreward+Z to throw the item, not to shoot or batter. YES if it can reflect and NO if it cannot reflect.
Item Reflection | |||||
---|---|---|---|---|---|
Item | Fox/Falco | Zelda | Mario/Dr. Mario | Mewtwo | Ness |
Ray Gun | YES | YES | YES | YES | ? |
Super Scope | YES | YES | YES | YES | ? |
Fire Flower | YES | YES | YES | YES | ? |
Beam Sword | YES | YES | YES | YES | ? |
Home-run Bat | YES | YES | YES | YES | ? |
Fan | NO | NO | NO | NO | ? |
Star Rod | NO | NO | NO | NO | ? |
Parasol | YES | NO | YES | YES | ? |
Lip's Stick | NO | NO | NO | NO | ? |
Green Shell | YES | YES | YES | YES | ? |
Red Shell | YES | YES | YES | YES | ? |
Flipper | YES | YES | YES | YES | ? |
Freezie | YES | YES | YES | YES | ? |
Mr. Saturn | YES | YES | YES | YES | ? |
Poké Ball | YES | YES | YES | YES | ? |
Bob-omb | YES | YES | YES | YES | ? |
Motion-sensor Bomb | YES | YES | YES | YES | ? |
Screw Attack | YES | YES | YES | YES | ? |
Hammer Head | ? | ? | ? | ? | ? |
Party Ball | YES | YES | YES | YES | YES |
Capsule | YES | YES | YES | YES | YES |
Crate | YES | YES | YES | YES | YES |
Barrel | YES | YES | YES | YES | YES |
Egg | ? | ? | ? | ? | ? |
- NOTE
- Mario/Dr. Mario explode the Bob-omb in the cape, but id dosn't reflect or hurt them.
- When Mewtwo reflects with confusion(forward+b), it still counts as the throwers item and dosnt hurt them. For example, if a character throws a Poké Ball at Mewtwo and Mewtwo reflects it, the Pokeball will not hit the thrower when reflected and when it lands, the thrower gets the Pokemon and not Mewtwo. This applies to all items that Mwtwo can reflect with the exception of Bob-ombs, they will hurt the thrower.
- All of the question marks have not been tested yet.
Container items
- Party Ball (SSBM only)
- Capsule
- Crate
- Barrel
- Egg
Healing items
- Food (SSBM only)
- Maxim Tomato+
- Heart Container+
Guns
- Ray Gun+
- Super Scope (SSBM only)
- Fire Flower
Star Rods can function as Guns in the tilt-A or smash-A attacks.
Battering items
- Beam Sword
- Home-run Bat
- Fan
- Star Rod
- Parasol (SSBM only)
- Lip's Stick (SSBM only)
Other offensive items
- Hammer+
- Green Shell
- Red Shell
- Flipper (SSBM only)
- Freezie (SSBM only)
- Mr. Saturn (SSBM only)
- Poké Ball+
- Bob-omb
- Motion-sensor Bomb
- Bumper (SSB only)
- Warp Star (SSBM only)
- Barrel Cannon (SSBM only)*
Status-affecting items
- Super Mushroom
- Poison Mushroom
- Starman
- Screw Attack (SSBM only)*
- Metal Box (SSBM only)
- Bunny Hood (SSBM only)
- Cloaking Device (SSBM only)
Other
Other items can be produced only by certain characters, stages, or other items. These include:
- Bombs+
- Turnips (SSBM only)
- Apples (SSBM only)
- Enemies (SSBM only), such as:
- Redeads
- Octoroks
- Goombas
- Koopa Troopas
- Koopa Paratroopas
- Polar Bears
- Topis
- Like-Likes
- Electrodes (SSBM only)*
- Hammer head
- Walking or flashing Bob-ombs
- Yoshi's egg
- Invisible Bombs (SSB only, glitch)
Footnotes
* Appears in SSB, but not as an item.
+ Differs significantly in SSB and SSBM.