This is a list of music tracks placed in the Fire Emblem category of the Sound Test in Super Smash Bros. Brawl.
Fire Emblem Theme | |
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Track title | Fire Emblem Theme |
Universe | Fire Emblem |
Debut game | Fire Emblem: Shadow Dragon |
Stage of usage | Castle Siege |
Availability | Default |
Link | [1] |
Fire Emblem Theme
Origin
This track is an orchestral remix of the recurring Main Theme of the Fire Emblem series. The original track was first heard during Japanese commercial advertisements for Fire Emblem: Shadow Dragon. This remix features new latin lyrics, sung by the same group that performed Super Smash Bros. Brawl Main Theme and Final Destination.
Composition & Arrangements
Composer: INTELLIGENT SYSTEMS,
Arranger: HAL Laboratory, INC.,
Arrangement Supervisor: Shogo Sakai,
Lyrics Supervisor: Masahiro Sakurai
Other Uses
This track briefly plays during Marth's introduction in The Battlefield Fortress level of the Subspace Emissary.
With Mila's Divine Protection (Celica Map 1) | |
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Track title | With Mila's Divine Protection (Celica Map 1) |
Universe | Fire Emblem |
Debut game | Fire Emblem Gaiden |
Stage of usage | Castle Siege |
Availability | Default |
Link | [2] |
With Mila's Divine Protection (Celica Map 1)
Origin
This track is a latin-based remix of the music that plays in Fire Emblem Gaiden when the player first controls Mila. This remix also has parts of the Fire Emblem Theme integrated.
Composition & Arrangements
Composer: INTELLIGENT SYSTEMS,
Arrangement: Noriyuki Iwadare
Other Uses
This track plays in The Wilds level of the Subspace Emissary.
Attack | |
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Track title | Attack |
Universe | Fire Emblem |
Debut game | Fire Emblem: The Blazing Sword |
Stage of usage | Castle Siege |
Availability | Default |
Link | [3] |
Attack
Origin
This track is an orchestral remix of two tracks from Fire Emblem: Rekka No Ken: "Strike" and "Rise to the Challenge". The former was used whenever a player's units directly attacked an enemy unit, while the latter was used whenever the player either attacked or was attacked by some of the bosses.
Composition & Arrangements
Composer: Yuka Tsujiyoko,
Arrangement: Kenji Ito
Other Uses
This track plays in the third part of The Battlefield Fortress level in the Subspace Emissary.
Preparing to Advance | |
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Track title | Preparing to Advance |
Universe | Fire Emblem |
Debut game | Fire Emblem: The Sacred Stones |
Stage of usage | Castle Siege |
Availability | Default |
Link | [4] |
Preparing to Advance
Origin
This track is an orchestral remix of the music piece of the same title in Fire Emblem: The Sacred Stones. Within the game, players would have to organise units, items, perform auguries and other such procedures before starting a new level; during that time, this track would play.
Composition & Arrangements
Composer: Yoshihiko Kitamura,
Arrangement: Yuka Tsujiyoko
Other Uses
This track plays in the first part of The Battlefield Fortress level in the Subspace Emissary.
Winning Road - Roy's Hope | |
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Track title | Winning Road - Roy's Hope |
Universe | Fire Emblem |
Debut game | Fire Emblem: The Binding Blade |
Stage of usage | Castle Siege |
Availability | Unlockable |
Link | [5] |
Winning Road - Roy's Hope
Origin
The music piece was used in both Fire Emblem: Fūin no Tsurugi and Fire Emblem: Rekka no Ken, the former of which featured Roy; in both games, whenever victory was or was almost guaranteed, the track would play while the player moved their army and units over the playing field.
Composition & Arrangements
Composer: Yuka Tsujiyoko,
Arranger: HAL Laboratory, Inc.
Arrangement Supervisor: Kentaro Ishizaka
How To Unlock
Collect a random CD containing this track.
Shadow Dragon Medley | |
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Track title | Shadow Dragon Medley |
Universe | Fire Emblem |
Debut game | Fire Emblem: Shadow Dragon |
Stage of usage | Castle Siege |
Availability | Unlockable |
Link | [6] |
Shadow Dragon Medley
Origin
This track is a medley of remixes of music pieces in the original Fire Emblem game - Fire Emblem: Shadow Dragon. The first segment of this track is the Enemy Battle Phase theme, which is the music that plays when the enemy attacks in a standard random encounter, Trouble, a track that played when Marth and his mercinaries were in a spot of danger, and Player Battle Phase Theme, the music that plays when the player attacks in a standard random encounter.
Composition & Arrangements
Composer: INTELLIGENT SYSTEMS,
Arranger: GAME ARTS Co.,LTD.
Arrangement Supervisor: Keigo Ozaki
How To Unlock
Collect a random CD containing this track.
Ike's Theme | |
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Track title | Ike's Theme |
Universe | Fire Emblem |
Debut game | Fire Emblem: Radiant Dawn |
Stage of usage | Castle Siege |
Availability | Unlockable |
Link | [7] |
Ike's Theme
Origin
This track is a direct port of a music track in Fire Emblem: Radiant Dawn, which would play during particularly important scenes involving Ike and his mercinaries, usually about an upcoming battle. In Fire Emblem: Radiant Dawn, this track was called Eternal Bond.
Composition & Arrangements
Composition and arrangements Copyright Nintendo / INTELLIGENT SYSTEMS.
Other Uses
This track plays during Ike's introduction and in the fifth part of The Battlefield Fortress level within the Subspace Emissary.
How To Unlock
Once a player has cleared The Battlefield Fortress level of the Subspace Emissary, the CD containing this track will be unlocked in commemoration of recruiting Ike during the level.
Against the Black Knight | |
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Track title | Against the Black Knight |
Universe | Fire Emblem |
Debut game | Fire Emblem: Path of Radiance |
Stage of usage | Castle Siege |
Availability | Default |
Link | [8] |
Against the Black Knight
Origin
This track is a direct port of a music piece in Fire Emblem: Path of Radience, which in turn was also directly ported to Fire Emblem: Radiant Dawn. In both of these games, this track would play when The Black Knight engaged in battle with another unit.
Composition & Arrangements
Composition and arrangements Copyright Nintendo / INTELLIGENT SYSTEMS.
Other Uses
This track plays when fighting False Marth or Ike in The Great Maze of the Subspace Emissary.
Crimean Army Sortie | |
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Track title | Crimean Army Sortie |
Universe | Fire Emblem |
Debut game | Fire Emblem: Path of Radiance |
Stage of usage | Castle Siege |
Availability | Default |
Link | [9] |
Crimean Army Sortie
Origin
This track is a direct port of a music piece in Fire Emblem: Path of Radience which plays frequently during later chapters of the game.
Composition & Arrangements
Composition and arrangements Copyright Nintendo / INTELLIGENT SYSTEMS.
Other Uses
This track plays in the fourth part of The Battlefield Fortress level in the Subspace Emissary, as well as the Fire Emblem-based areas of The Great Maze.
Power-Hungry Fool | |
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Track title | Power-Hungry Fool |
Universe | Fire Emblem |
Debut game | Fire Emblem: Path of Radiance |
Stage of usage | Castle Siege |
Availability | Unlockable |
Link | [10] |
Power-Hungry Fool
Origin
This track is another direct port of a music piece in Fire Emblem: Path of Radiance, which was also, in turn, ported to Fire Emblem: Radiant Dawn. This track is harpsichord-based, and originally played during any cutscene involving minor villain Oliver.
Composition & Arrangements
Composition and arrangements Copyright Nintendo / INTELLIGENT SYSTEMS.
How To Unlock
Once 10 offline Vs. matches have been completed on the Castle Siege stage, the CD containing this track will be unlocked.
Victory is Near | |
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Track title | Victory is Near |
Universe | Fire Emblem |
Debut game | Fire Emblem: Path of Radiance |
Stage of usage | Castle Siege |
Availability | Unlockable |
Link | [11] |
Victory is Near
Origin
This upbeat track is another direct port of a music piece in Fire Emblem: Path of Radience, which plays when some types of map are about to be fully cleared.
Composition & Arrangements
Composition and arrangements Copyright Nintendo / INTELLIGENT SYSTEMS.
Other Uses
When Classic or All-Star mode is completed with Ike, this track will play during the Character Roll Call following the mode.
How To Unlock
Collect a random CD containing this track.