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The Skill parameter has been removed from Smasher infoboxes, and in its place are the new "Best historical ranking" and "Best tournament result" parameters. SmashWiki needs help adding these new parameters to Smasher infoboxes, refer to the guidelines here for what should be included in these new parameters.
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When adding results to Smasher pages, include each tournament's entrant number in addition to the player's placement, and use the {{Trn}} template with the matching game specified. Please also fix old results on Smasher pages that do not abide to this standard. Refer to our Smasher article guidelines to see how results tables should be formatted.
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Momentum canceling is a technique employed in Super Smash Bros. Brawl that is important in competitive play. The technique involves executing certain actions to halt or reduce the aerial momentum of a character that is knocked into the air. Since, in Brawl, aerial attacks and air dodges can be performed while tumbling and reeling, it is possible to use these moves, in combination with others, to slow a character's aerial movement, and avoid crossing blast lines and being KOd. Prominent examples of momentum canceling moves include Mr. Game & Watch's Oil Panic and Donkey Kong's Spinning Kong. (more...)
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Weekly in-game event: A Tribute to Melee
- 25 March 2025

- Hax, a renowned Melee player as well as one of the best Fox players in the world, has passed away at the age of 30.
- 23 March 2025

- At KOWLOON 15 with Sumabato 15th anniversary, Asimo, Raru, and Carmelo take 1st, 2nd, and 3rd place respectively in Ultimate singles.
- 2 March 2025

- At Cavalier Clash 6, Syrup, Light, and Sparg0 take 1st, 2nd, and 3rd place respectively in Ultimate singles. Pocket & lolyoshi take Ultimate doubles.
- 23 February 2025

- At Snosa 6, Josh Brody, Isai, and Hero Pie take 1st, 2nd, and 3rd place respectively in Smash 64 singles. Isai & Mercy take Smash 64 doubles.
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Did you know...
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- ...that the announcement of Steve's inclusion in Ultimate caused such a traffic spike on Twitter that it caused the site to be temporarily inaccessible, being only the second time with the first being Michael Jackson's death in 2009?
- ...that the damage output of some attacks had decimals since Melee, but it wasn't until Ultimate that the decimal output would be displayed in-game as a tenth?
- ...that it's possible to play Crazy Orders to 100 or more turns, although the turn counter is capped at 99?
- ...that in Ultimate, using Palkia to flip the Coliseum and Training stages on a fixed camera triggers afterimages due to exposing negative space?
- ...that Brawl's adventure mode, The Subspace Emissary, has 104 cutscenes compared to Ultimate's World of Light's 7?
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