Talk:Rope Snake

From SmashWiki, the Super Smash Bros. wiki
Revision as of 21:53, August 12, 2010 by Mr. Anon (talk | contribs)
Jump to navigationJump to search

I found a little glitch with the Rope Snake as a tether recovery. Step 1: Training mode, 1/4 speed. Step 2: Grab a ledge. Result: Rope Snake's head spasms the F out. Don't know if it's worth adding or not. Also, I use the PAL version, so it likely works in every version. {EspyoT} 17:50, April 8, 2010 (UTC)

Merge

People may object to the merges of Grapple Beam and Hookshot, but there's no questioning this move's merge. The article's more about it's role in Mother 3 than it's role in Brawl. Furthermore, it sucks as both a tether and a zair, doing no damage and having really poor range. Sir Anon the great 05:50, August 12, 2010 (UTC)

Keep separate - Notable tether, just as the Grapple Beam and Hookshot are. I also have to disagree with your opinion that it "sucks" because it "doesn't do any damage" (did you even know that that isn't the original purpose of a tether?), because that is no where near true. Pivoting with the Rope Snake takes less time to execute than using it regularly, in a similar fashion to most other grabs and Yoshi's tongue. It aids Lucas' recovery; he already has a unique second jump, and should he end up close to an edge, the Rope Snake is there for a quick recovery. BNK [E|T|C] 20:08, August 12, 2010 (UTC)

As we disscussed on the IRC, though, it can be described in one sentence, so delete. Mr. Anon teh awsome 02:53, August 13, 2010 (UTC)