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Bayonetta (SSBU)/Neutral attack
From SmashWiki, the Super Smash Bros. wiki
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Overview[edit]
Bayonetta's Neutral Attack consists of three pistol whips, a barrage of quick pistol whips, and a finishing pistol whip. Coming out at frame 9, it is one of the slowest neutral attacks in the game, however the last hit is somewhat strong, being able to KO middleweights at 180%. If all hits connect, it deals ~22%. Note that the rapid jabs cannot be held indefinitely, unlike other rapid jabs.
For the technical data of each individual hit, see:
- Bayonetta (SSBU)/Neutral attack/Hit 1
- Bayonetta (SSBU)/Neutral attack/Hit 2
- Bayonetta (SSBU)/Neutral attack/Hit 3
- Bayonetta (SSBU)/Neutral attack/Infinite
Quickest loop[edit]
Jab 1 | 9-12 |
---|---|
Jab 2 | 21-22 |
Jab 3 | 33-34 |
Rapid jab | 48, 52, 56, 60 |
Rapid jab finisher | 65-66, 72-73 |
Interruptible | 32, 46, 66, 122 |
Animation lengths | 53, 66, 75, 135 |
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![]() Lag time |
![]() Hitbox |
![]() ![]() Earliest continuable point |
![]() Interruptible |
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