Overview
Daisy's grab is simply known as Grab. Like most grabs, it is a combo starter.
With her standing grab, Daisy reaches out with her arm. It is her fastest grab. An average grab, though Toad appears when Daisy has grabbed an opponent. Like most of the fighters' grabs, she can use it as a shield grab if the opponent uses a move that leaves them vulnerable.
The dash grab is her worst grab since it has the longest animation of all her grabs. The alternate option for a dash grab is a jump-cancelled grab.
With Daisy's pivot grab, she turns around reaches out her arm. Among the grab animations, her grab hitbox appears late.
Grabbox Data
Standing Grab
ID | Radius | Bone | Offset | G | A | ||
---|---|---|---|---|---|---|---|
0 | 3.3 | top | 0.0 | 8.5 | 4.0 to 8.7 | ||
1 | 1.65 | top | 0.0 | 8.5 | 2.35 to 10.35 |
Dash Grab
ID | Radius | Bone | Offset | G | A | ||
---|---|---|---|---|---|---|---|
0 | 2.6 | top | 0.0 | 8.5 | 4.0 to 10.4 | ||
1 | 1.3 | top | 0.0 | 8.5 | 2.7 to 11.7 |
Pivot Grab
ID | Radius | Bone | Offset | G | A | ||
---|---|---|---|---|---|---|---|
0 | 3.3 | top | 0.0 | 8.5 | -4.0 to -14.7 | ||
1 | 1.65 | top | 0.0 | 8.5 | -2.35 to -16.35 |
Timing
Standing grab
Grab | 6-7 |
---|---|
Interruptible | 37 |
Animation length | 49 |
Dash grab
Grab | 9-10 |
---|---|
Interruptible | 45 |
Animation length | 56 |
Pivot grab
Grab | 10-11 |
---|---|
Interruptible | 40 |
Animation length | 55 |
Lag time |
Grab |
Interruptible |