Sephiroth (SSBU)/Down aerial
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Overview
Hitboxes
Down aerial
Landing
Timing
Attack
The move resets Sephiroth's horizontal momentum and first sets his vertical speed to 1 on frames 1-18, then sets it to -4.2 from frame 19 onward. Manual horizontal movement is also disabled during frames 1-46.
Initial autocancel | 1-4 |
---|---|
Clean hit | 19-23 |
Late hit | 24-39 |
Ending autocancel | 55- |
Interruptible | 61 |
Animation length | 73 |
Landing lag
Clean hit | 1 |
---|---|
Late hit | 2 |
Interruptible | 27 |
Animation length | 68 |
Lag time |
Hitbox |
Hitbox change |
Autocancel |
Interruptible |
|
Trivia
- The ID 0 and 1 hitboxes for the down aerial's clean hit are coded as extended hitboxes despite not actually extending, which prevents them from interpolating.
- Despite the down aerial's late hit possessing three hitboxes, all of them cover the exact same space and hit the same targets, making the distinction between them pointless. This is also the case with the clean landing hit's ID 1 and 2 hitboxes.