Sheik (SSBU)/Down smash
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Overview[edit]
Update History[edit]
Down smash connects more reliably.
Down smash has less startup (frame 11/18 → 8/15), with its total duration reduced as well (FAF 52 → 49).
One of the hitboxes on down smash's first hit has been extended (Y offset: 8u → 5.2u-8u; Z offset: 7u → 0u-7u), while another of them launches at an angle more towards Sheik (140° → 165°). This allows it to connect more reliably into the second hit.
Hitboxes[edit]
Timing[edit]
Charges between | 1-2 |
---|---|
Hit 1 | 8-9 |
Hit 2 | 15-16 |
Interruptible | 49 |
Animation length | 79 |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() Lag time |
![]() ![]() Charge interval |
![]() Hitbox |
![]() Interruptible |
Trivia[edit]
- The second hit has a 30% trip chance, but due to its launch angle, it can only happen on steep slopes, such as the ones in Hanenbow.
|