Overview
Update History
- Neutral attack deals less knockback (21 base/38 scaling → 14/30), has a lower SDI multiplier (1× → 0.5×) and deals more hitstun (8 frames → 14), allowing it to chain into itself more reliably and making it safer to use.
Hitboxes
Timing
Hitboxes | 3-4 |
---|---|
Earliest continuable | 14 |
Interruptible | 20 |
Animation length | 39 |
Lag time |
Hitbox |
Earliest continuable point |
Interruptible |